package websocket
import (
"strings"
"sync"
"github.com/gorilla/websocket"
)
type WebSocket struct {
id string
connection *websocket.Conn
mu sync.Mutex
}
func (socket *WebSocket) Address() *string {
remote := socket.connection.RemoteAddr()
address := strings.SplitN(remote.String(), ":", -1)
if len(address[0]) < 1 {
return nil
return &address[0]
func (socket *WebSocket) Send(v interface{}) error {
socket.mu.Lock()
defer socket.mu.Unlock()
if socket.connection == nil {
return socket.connection.WriteJSON(v)
func (socket *WebSocket) Destroy() error {
return socket.connection.Close()