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readded list. removed bug.

This commit is contained in:
mbattista 2021-04-11 08:35:54 +00:00
parent 1038dd109a
commit 07d111af36
2 changed files with 87 additions and 1 deletions

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@ -6,6 +6,72 @@ static char *NAME = ":0.0";
static int REGISTERED = 0;
static int DIRTY = 0;
struct linked_list
{
unsigned long number;
KeyCode keycode;
struct linked_list *next;
};
typedef struct linked_list node;
node *head = NULL, *last = NULL;
void insertAtLast(unsigned long value, KeyCode keycode) {
node *temp_node;
temp_node = (node *) malloc(sizeof(node));
temp_node->number = value;
temp_node->keycode = keycode;
temp_node->next = NULL;
//For the 1st element
if(!head) {
head = temp_node;
last = temp_node;
} else {
last->next = temp_node;
last = temp_node;
}
}
void deleteItem(unsigned long value) {
node *myNode = head, *previous = NULL;
while(myNode) {
if(myNode->number == value) {
if(!previous)
head = myNode->next;
else
previous->next = myNode->next;
free(myNode);
break;
}
previous = myNode;
myNode = myNode->next;
}
}
node *searchItemNode(unsigned long value) {
node *searchNode = head;
bool foundNode = false;
while(searchNode) {
if(searchNode->number == value) {
foundNode = true;
break;
} else {
searchNode = searchNode->next;
}
}
if (foundNode)
return searchNode;
return NULL;
}
Display *getXDisplay(void) {
/* Close the display if displayName has changed */
if (DIRTY) {
@ -129,6 +195,22 @@ KeyCode XkbKeysymToKeycode(KeySym keysym) {
void XKey(unsigned long key, int down) {
Display *display = getXDisplay();
KeyCode code = 0;
node *compareNode;
// Key is released. Look it up
if (!down) {
compareNode = searchItemNode(key);
// The key is known, use the known KeyCode
if (compareNode) {
code = compareNode->keycode;
XTestFakeKeyEvent(display, code, down, CurrentTime);
XSync(display, 0);
deleteItem(key);
return;
}
}
code = XkbKeysymToKeycode(key);
if (!code) {
@ -143,6 +225,10 @@ void XKey(unsigned long key, int down) {
}
if (!code)
return;
if (down) {
insertAtLast(key, code);
}
XTestFakeKeyEvent(display, code, down, CurrentTime);
XSync(display, 0);
}