add rtmp broadcast
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@ -84,6 +84,10 @@ void gstreamer_send_start_pipeline(GstElement *pipeline, int pipelineId) {
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gst_element_set_state(pipeline, GST_STATE_PLAYING);
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}
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void gstreamer_send_play_pipeline(GstElement *pipeline) {
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gst_element_set_state(pipeline, GST_STATE_PLAYING);
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}
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void gstreamer_send_stop_pipeline(GstElement *pipeline) {
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gst_element_set_state(pipeline, GST_STATE_NULL);
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}
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@ -68,7 +68,8 @@ func init() {
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func CreateRTMPPipeline(pipelineDevice string, pipelineDisplay string, pipelineRTMP string) (*Pipeline, error) {
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video := fmt.Sprintf(videoSrc, pipelineDisplay)
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audio := fmt.Sprintf(audioSrc, pipelineDevice)
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return CreatePipeline(fmt.Sprintf("%s ! x264enc ! flv. ! %s ! faac ! flv. ! flvmux name='flv' ! rtmpsink location='%s'", video, audio, pipelineRTMP), "", 0)
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return CreatePipeline(fmt.Sprintf("flvmux name=mux ! rtmpsink location='%s' live=1 %s voaacenc ! mux. %s x264enc bframes=0 key-int-max=60 byte-stream=true tune=zerolatency speed-preset=veryfast ! mux.", pipelineRTMP, audio, video), "", 0)
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}
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// CreateAppPipeline creates a GStreamer Pipeline
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@ -228,6 +229,11 @@ func (p *Pipeline) Start() {
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C.gstreamer_send_start_pipeline(p.Pipeline, C.int(p.id))
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}
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// Play starts the GStreamer Pipeline
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func (p *Pipeline) Play() {
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C.gstreamer_send_play_pipeline(p.Pipeline)
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}
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// Stop stops the GStreamer Pipeline
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func (p *Pipeline) Stop() {
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C.gstreamer_send_stop_pipeline(p.Pipeline)
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@ -11,6 +11,7 @@ extern void goHandlePipelineBuffer(void *buffer, int bufferLen, int samples, int
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GstElement *gstreamer_send_create_pipeline(char *pipeline);
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void gstreamer_send_start_pipeline(GstElement *pipeline, int pipelineId);
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void gstreamer_send_play_pipeline(GstElement *pipeline);
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void gstreamer_send_stop_pipeline(GstElement *pipeline);
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void gstreamer_send_start_mainloop(void);
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void gstreamer_init(void);
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