node -> xkeys_t, moved to .h file.
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b169195b69
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@ -6,16 +6,10 @@ static char *NAME = ":0.0";
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static int REGISTERED = 0;
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static int DIRTY = 0;
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typedef struct linked_list {
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KeySym keysym;
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KeyCode keycode;
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struct linked_list *next;
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} node;
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node *head = NULL;
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xkeys_t *head = NULL;
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void insertItem(KeySym keysym, KeyCode keycode) {
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node *temp_node = (node *) malloc(sizeof(node));
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xkeys_t *temp_node = (xkeys_t *) malloc(sizeof(xkeys_t));
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temp_node->keysym = keysym;
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temp_node->keycode = keycode;
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@ -29,7 +23,7 @@ void insertItem(KeySym keysym, KeyCode keycode) {
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}
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void deleteItem(KeySym keysym) {
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node *myNode = head, *previous = NULL;
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xkeys_t *myNode = head, *previous = NULL;
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int i = 0;
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while (myNode) {
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@ -53,8 +47,8 @@ void deleteItem(KeySym keysym) {
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}
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}
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node *searchItemNode(KeySym keysym) {
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node *searchNode = head;
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xkeys_t *searchItemNode(KeySym keysym) {
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xkeys_t *searchNode = head;
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int i = 0;
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while (searchNode) {
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@ -205,7 +199,7 @@ KeyCode XkbKeysymToKeycode(Display *dpy, KeySym keysym) {
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void XKey(KeySym key, int down) {
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Display *display = getXDisplay();
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KeyCode code = 0;
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node *compareNode;
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xkeys_t *compareNode;
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// Key is released. Look it up
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if (!down) {
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@ -16,6 +16,12 @@
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extern void goCreateScreenSize(int index, int width, int height, int mwidth, int mheight);
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extern void goSetScreenRates(int index, int rate_index, short rate);
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typedef struct xkeys_t {
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KeySym keysym;
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KeyCode keycode;
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struct xkeys_t *next;
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} xkeys_t;
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/* Returns the main display, closed either on exit or when closeMainDisplay()
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* is invoked. This removes a bit of the overhead of calling XOpenDisplay() &
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* XCloseDisplay() everytime the main display needs to be used.
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