neko/server/internal/websocket/state/state.go

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package state
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import "path/filepath"
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type State struct {
banned map[string]string // IP -> session ID (that banned it)
locked map[string]string // resource name -> session ID (that locked it)
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fileTransferEnabled bool
fileTransferPath string // path where files are located
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}
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func New(fileTransferEnabled bool, fileTransferPath string) *State {
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return &State{
banned: make(map[string]string),
locked: make(map[string]string),
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fileTransferEnabled: fileTransferEnabled,
fileTransferPath: fileTransferPath,
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}
}
// Ban
func (s *State) Ban(ip, id string) {
s.banned[ip] = id
}
func (s *State) Unban(ip string) {
delete(s.banned, ip)
}
func (s *State) IsBanned(ip string) bool {
_, ok := s.banned[ip]
return ok
}
func (s *State) GetBanned(ip string) (string, bool) {
id, ok := s.banned[ip]
return id, ok
}
func (s *State) AllBanned() map[string]string {
return s.banned
}
// Lock
func (s *State) Lock(resource, id string) {
s.locked[resource] = id
}
func (s *State) Unlock(resource string) {
delete(s.locked, resource)
}
func (s *State) IsLocked(resource string) bool {
_, ok := s.locked[resource]
return ok
}
func (s *State) GetLocked(resource string) (string, bool) {
id, ok := s.locked[resource]
return id, ok
}
func (s *State) AllLocked() map[string]string {
return s.locked
}
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// File transfer
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func (s *State) FileTransferPath(filename string) string {
if filename == "" {
return s.fileTransferPath
}
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cleanPath := filepath.Clean(filename)
return filepath.Join(s.fileTransferPath, cleanPath)
}
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func (s *State) FileTransferEnabled() bool {
return s.fileTransferEnabled
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}