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destroy only if is WebRTC active.
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feb07b97ab
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@ -123,9 +123,10 @@ func (session *SessionCtx) SetWebSocketConnected(connected bool) {
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session.manager.emmiter.Emit("disconnected", session)
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session.manager.emmiter.Emit("disconnected", session)
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session.websocket_peer = nil
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session.websocket_peer = nil
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// TODO: Refactor. Only if is WebRTC active.
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if session.webrtc_peer != nil {
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if err := session.webrtc_peer.Destroy(); err != nil {
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if err := session.webrtc_peer.Destroy(); err != nil {
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session.logger.Warn().Err(err).Msgf("webrtc destroy has failed")
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session.logger.Warn().Err(err).Msgf("webrtc destroy has failed")
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}
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}
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}
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}
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}
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