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audio start / stop in WebRTC.
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@ -29,13 +29,6 @@ func (h *MessageHandlerCtx) SessionDeleted(session types.Session) error {
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}
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func (h *MessageHandlerCtx) SessionConnected(session types.Session) error {
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// start audio, when first member connects
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if !h.capture.Audio().Started() {
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if err := h.capture.Audio().Start(); err != nil {
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return err
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}
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}
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if err := h.systemInit(session); err != nil {
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return err
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}
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@ -50,11 +43,6 @@ func (h *MessageHandlerCtx) SessionConnected(session types.Session) error {
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}
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func (h *MessageHandlerCtx) SessionDisconnected(session types.Session) error {
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// stop audio, if last member disonnects
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if h.capture.Audio().Started() && !h.sessions.HasConnectedMembers() {
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h.capture.Audio().Stop()
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}
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// clear host if exists
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if session.IsHost() {
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h.desktop.ResetKeys()
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