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send heartbeat with ping. (#16)
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parent
482476489e
commit
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@ -23,6 +23,16 @@ const pingPeriod = 10 * time.Second
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// period for sending inactive cursor messages
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// period for sending inactive cursor messages
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const inactiveCursorsPeriod = 750 * time.Millisecond
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const inactiveCursorsPeriod = 750 * time.Millisecond
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// events that are not logged in debug mode
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var nologEvents = []string{
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// don't log twice
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event.SYSTEM_LOGS,
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// don't log heartbeat
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event.SYSTEM_HEARTBEAT,
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// don't log every cursor update
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event.SESSION_CURSORS,
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}
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func New(
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func New(
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sessions types.SessionManager,
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sessions types.SessionManager,
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desktop types.DesktopManager,
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desktop types.DesktopManager,
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@ -301,7 +311,8 @@ func (manager *WebSocketManagerCtx) handle(connection *websocket.Conn, peer type
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break
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break
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}
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}
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if data.Event != event.SYSTEM_LOGS {
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// log events if not ignored
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if ok, _ := utils.ArrayIn(data.Event, nologEvents); !ok {
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logger.Debug().
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logger.Debug().
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Str("address", connection.RemoteAddr().String()).
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Str("address", connection.RemoteAddr().String()).
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Str("event", data.Event).
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Str("event", data.Event).
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@ -75,6 +75,13 @@ func (peer *WebSocketPeerCtx) Ping() error {
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return errors.New("peer connection not found")
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return errors.New("peer connection not found")
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}
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}
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// application level heartbeat
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if err := peer.connection.WriteJSON(types.WebSocketMessage{
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Event: event.SYSTEM_HEARTBEAT,
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}); err != nil {
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return err
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}
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return peer.connection.WriteMessage(websocket.PingMessage, nil)
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return peer.connection.WriteMessage(websocket.PingMessage, nil)
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}
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}
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@ -6,6 +6,7 @@ const (
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SYSTEM_SETTINGS = "system/settings"
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SYSTEM_SETTINGS = "system/settings"
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SYSTEM_LOGS = "system/logs"
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SYSTEM_LOGS = "system/logs"
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SYSTEM_DISCONNECT = "system/disconnect"
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SYSTEM_DISCONNECT = "system/disconnect"
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SYSTEM_HEARTBEAT = "system/heartbeat"
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)
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)
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const (
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const (
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@ -7,7 +7,7 @@ import (
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type WebSocketMessage struct {
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type WebSocketMessage struct {
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Event string `json:"event"`
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Event string `json:"event"`
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Payload json.RawMessage `json:"payload"`
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Payload json.RawMessage `json:"payload,omitempty"`
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}
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}
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type WebSocketHandler func(Session, WebSocketMessage) bool
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type WebSocketHandler func(Session, WebSocketMessage) bool
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