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update readme.
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@ -44,11 +44,11 @@ Neko started as a virtual browser that is streamed using WebRTC to multiple user
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- Like implementing RDP or VNC protocol, where neko would only act as WebRTC relay server. This is currently only future.
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Primary use case is connecting with multiple people, leveraging real time synchronization and interactivity:
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- **Watch party** - watching video content together with multiple people and reacting to it (chat, emotes) - open source alternative to [giggl.app](https://giggl.app/).
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- **Watch party** - watching video content together with multiple people and reacting to it (chat, emotes) - open source alternative to [giggl.app](https://giggl.app/) or [hyperbeam](https://watch.hyperbeam.com).
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- **Interactive presentation** - not only screen sharing, but others can control the screen.
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- **Collaborative tool** - brainstorming ideas, cobrowsing, code debugging together.
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- **Support/Teaching** - interactively guiding people in controlled environment.
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- **Embed anything** - embed virtual browser in your web app - open source alternative to [hyperbeam](https://hyperbeam.com/).
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- **Embed anything** - embed virtual browser in your web app - open source alternative to [hyperbeam API](https://hyperbeam.com/).
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- open any third-party website or application, synchronize audio and video flawlessly among multiple participants.
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- request rooms using API with [neko-rooms](https://github.com/m1k1o/neko-rooms).
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@ -107,9 +107,12 @@ Compared to clientless remote desktop gateway (e.g. [Apache Guacamole](https://g
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* Broadcasting room content using RTMP (to e.g. twitch or youtube...)
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* Bidirectional file transfer (if enabled)
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<div align="center">
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With `NEKO_FILE_TRANSFER_ENABLED=true`:
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<img src="https://raw.githubusercontent.com/m1k1o/neko/master/docs/_media/file-transfer.gif" width="650" height="auto"/>
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</div>
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### Why n.eko?
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