mirror of
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upgrade guacamole keyboard, #174.
This commit is contained in:
parent
c48309b648
commit
676f36c973
@ -1,4 +1,5 @@
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/* eslint-disable */
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/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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@ -35,7 +36,9 @@ Guacamole.Keyboard = function Keyboard(element) {
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/**
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* Reference to this Guacamole.Keyboard.
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*
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* @private
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* @type {!Guacamole.Keyboard}
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*/
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var guac_keyboard = this;
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@ -44,7 +47,7 @@ Guacamole.Keyboard = function Keyboard(element) {
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* instance with respect to other Guacamole.Keyboard instances.
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*
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* @private
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* @type {Number}
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* @type {!number}
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*/
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var guacKeyboardID = Guacamole.Keyboard._nextID++;
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@ -54,7 +57,7 @@ Guacamole.Keyboard = function Keyboard(element) {
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*
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* @private
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* @constant
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* @type {String}
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* @type {!string}
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*/
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var EVENT_MARKER = '_GUAC_KEYBOARD_HANDLED_BY_' + guacKeyboardID;
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@ -63,9 +66,12 @@ Guacamole.Keyboard = function Keyboard(element) {
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* with this Guacamole.Keyboard in focus.
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*
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* @event
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* @param {Number} keysym The keysym of the key being pressed.
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* @return {Boolean} true if the key event should be allowed through to the
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* browser, false otherwise.
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* @param {!number} keysym
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* The keysym of the key being pressed.
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*
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* @return {!boolean}
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* true if the key event should be allowed through to the browser,
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* false otherwise.
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*/
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this.onkeydown = null;
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@ -74,7 +80,8 @@ Guacamole.Keyboard = function Keyboard(element) {
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* with this Guacamole.Keyboard in focus.
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*
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* @event
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* @param {Number} keysym The keysym of the key being released.
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* @param {!number} keysym
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* The keysym of the key being released.
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*/
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this.onkeyup = null;
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@ -84,14 +91,14 @@ Guacamole.Keyboard = function Keyboard(element) {
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* reliably detect that quirk is to platform/browser-sniff.
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*
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* @private
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* @type {Object.<String, Boolean>}
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* @type {!Object.<string, boolean>}
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*/
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var quirks = {
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/**
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* Whether keyup events are universally unreliable.
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*
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* @type {Boolean}
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* @type {!boolean}
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*/
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keyupUnreliable: false,
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@ -99,7 +106,7 @@ Guacamole.Keyboard = function Keyboard(element) {
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* Whether the Alt key is actually a modifier for typable keys and is
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* thus never used for keyboard shortcuts.
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*
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* @type {Boolean}
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* @type {!boolean}
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*/
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altIsTypableOnly: false,
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@ -107,7 +114,7 @@ Guacamole.Keyboard = function Keyboard(element) {
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* Whether we can rely on receiving a keyup event for the Caps Lock
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* key.
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*
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* @type {Boolean}
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* @type {!boolean}
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*/
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capsLockKeyupUnreliable: false
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@ -137,26 +144,75 @@ Guacamole.Keyboard = function Keyboard(element) {
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*
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* @private
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* @constructor
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* @param {KeyboardEvent} [orig]
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* The relevant DOM keyboard event.
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*/
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var KeyEvent = function() {
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var KeyEvent = function KeyEvent(orig) {
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/**
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* Reference to this key event.
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*
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* @private
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* @type {!KeyEvent}
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*/
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var key_event = this;
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/**
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* The JavaScript key code of the key pressed. For most events (keydown
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* and keyup), this is a scancode-like value related to the position of
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* the key on the US English "Qwerty" keyboard. For keypress events,
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* this is the Unicode codepoint of the character that would be typed
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* by the key pressed.
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*
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* @type {!number}
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*/
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this.keyCode = orig ? (orig.which || orig.keyCode) : 0;
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/**
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* The legacy DOM3 "keyIdentifier" of the key pressed, as defined at:
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* http://www.w3.org/TR/2009/WD-DOM-Level-3-Events-20090908/#events-Events-KeyboardEvent
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*
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* @type {!string}
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*/
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this.keyIdentifier = orig && orig.keyIdentifier;
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/**
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* The standard name of the key pressed, as defined at:
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* http://www.w3.org/TR/DOM-Level-3-Events/#events-KeyboardEvent
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*
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* @type {!string}
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*/
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this.key = orig && orig.key;
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/**
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* The location on the keyboard corresponding to the key pressed, as
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* defined at:
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* http://www.w3.org/TR/DOM-Level-3-Events/#events-KeyboardEvent
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*
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* @type {!number}
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*/
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this.location = orig ? getEventLocation(orig) : 0;
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/**
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* The state of all local keyboard modifiers at the time this event was
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* received.
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*
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* @type {!Guacamole.Keyboard.ModifierState}
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*/
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this.modifiers = orig ? Guacamole.Keyboard.ModifierState.fromKeyboardEvent(orig) : new Guacamole.Keyboard.ModifierState();
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/**
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* An arbitrary timestamp in milliseconds, indicating this event's
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* position in time relative to other events.
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*
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* @type {Number}
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* @type {!number}
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*/
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this.timestamp = new Date().getTime();
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/**
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* Whether the default action of this key event should be prevented.
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*
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* @type {Boolean}
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* @type {!boolean}
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*/
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this.defaultPrevented = false;
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@ -165,7 +221,7 @@ Guacamole.Keyboard = function Keyboard(element) {
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* by a best-effort guess using available event properties and keyboard
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* state.
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*
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* @type {Number}
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* @type {number}
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*/
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this.keysym = null;
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@ -174,7 +230,7 @@ Guacamole.Keyboard = function Keyboard(element) {
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* If false, the keysym may still be valid, but it's only a best guess,
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* and future key events may be a better source of information.
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*
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* @type {Boolean}
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* @type {!boolean}
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*/
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this.reliable = false;
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@ -182,8 +238,9 @@ Guacamole.Keyboard = function Keyboard(element) {
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* Returns the number of milliseconds elapsed since this event was
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* received.
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*
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* @return {Number} The number of milliseconds elapsed since this
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* event was received.
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* @return {!number}
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* The number of milliseconds elapsed since this event was
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* received.
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*/
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this.getAge = function() {
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return new Date().getTime() - key_event.timestamp;
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@ -199,62 +256,23 @@ Guacamole.Keyboard = function Keyboard(element) {
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* @private
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* @constructor
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* @augments Guacamole.Keyboard.KeyEvent
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* @param {Number} keyCode The JavaScript key code of the key pressed.
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* @param {String} keyIdentifier The legacy DOM3 "keyIdentifier" of the key
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* pressed, as defined at:
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* http://www.w3.org/TR/2009/WD-DOM-Level-3-Events-20090908/#events-Events-KeyboardEvent
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* @param {String} key The standard name of the key pressed, as defined at:
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* http://www.w3.org/TR/DOM-Level-3-Events/#events-KeyboardEvent
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* @param {Number} location The location on the keyboard corresponding to
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* the key pressed, as defined at:
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* http://www.w3.org/TR/DOM-Level-3-Events/#events-KeyboardEvent
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* @param {!KeyboardEvent} orig
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* The relevant DOM "keydown" event.
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*/
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var KeydownEvent = function(keyCode, keyIdentifier, key, location) {
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var KeydownEvent = function KeydownEvent(orig) {
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// We extend KeyEvent
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KeyEvent.apply(this);
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/**
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* The JavaScript key code of the key pressed.
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*
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* @type {Number}
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*/
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this.keyCode = keyCode;
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/**
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* The legacy DOM3 "keyIdentifier" of the key pressed, as defined at:
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* http://www.w3.org/TR/2009/WD-DOM-Level-3-Events-20090908/#events-Events-KeyboardEvent
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*
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* @type {String}
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*/
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this.keyIdentifier = keyIdentifier;
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/**
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* The standard name of the key pressed, as defined at:
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* http://www.w3.org/TR/DOM-Level-3-Events/#events-KeyboardEvent
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*
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* @type {String}
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*/
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this.key = key;
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/**
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* The location on the keyboard corresponding to the key pressed, as
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* defined at:
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* http://www.w3.org/TR/DOM-Level-3-Events/#events-KeyboardEvent
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*
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* @type {Number}
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*/
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this.location = location;
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KeyEvent.call(this, orig);
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// If key is known from keyCode or DOM3 alone, use that
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this.keysym = keysym_from_key_identifier(key, location)
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|| keysym_from_keycode(keyCode, location);
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this.keysym = keysym_from_key_identifier(this.key, this.location)
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|| keysym_from_keycode(this.keyCode, this.location);
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/**
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* Whether the keyup following this keydown event is known to be
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* reliable. If false, we cannot rely on the keyup event to occur.
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*
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* @type {Boolean}
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* @type {!boolean}
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*/
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this.keyupReliable = !quirks.keyupUnreliable;
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@ -264,12 +282,12 @@ Guacamole.Keyboard = function Keyboard(element) {
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this.reliable = true;
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// Use legacy keyIdentifier as a last resort, if it looks sane
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if (!this.keysym && key_identifier_sane(keyCode, keyIdentifier))
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this.keysym = keysym_from_key_identifier(keyIdentifier, location, guac_keyboard.modifiers.shift);
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if (!this.keysym && key_identifier_sane(this.keyCode, this.keyIdentifier))
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this.keysym = keysym_from_key_identifier(this.keyIdentifier, this.location, this.modifiers.shift);
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// If a key is pressed while meta is held down, the keyup will
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// never be sent in Chrome (bug #108404)
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if (guac_keyboard.modifiers.meta && this.keysym !== 0xFFE7 && this.keysym !== 0xFFE8)
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if (this.modifiers.meta && this.keysym !== 0xFFE7 && this.keysym !== 0xFFE8)
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this.keyupReliable = false;
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// We cannot rely on receiving keyup for Caps Lock on certain platforms
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@ -277,21 +295,21 @@ Guacamole.Keyboard = function Keyboard(element) {
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this.keyupReliable = false;
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// Determine whether default action for Alt+combinations must be prevented
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var prevent_alt = !guac_keyboard.modifiers.ctrl && !quirks.altIsTypableOnly;
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var prevent_alt = !this.modifiers.ctrl && !quirks.altIsTypableOnly;
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// Determine whether default action for Ctrl+combinations must be prevented
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var prevent_ctrl = !guac_keyboard.modifiers.alt;
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var prevent_ctrl = !this.modifiers.alt;
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// We must rely on the (potentially buggy) keyIdentifier if preventing
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// the default action is important
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if ((prevent_ctrl && guac_keyboard.modifiers.ctrl)
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|| (prevent_alt && guac_keyboard.modifiers.alt)
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|| guac_keyboard.modifiers.meta
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|| guac_keyboard.modifiers.hyper)
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if ((prevent_ctrl && this.modifiers.ctrl)
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|| (prevent_alt && this.modifiers.alt)
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|| this.modifiers.meta
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|| this.modifiers.hyper)
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this.reliable = true;
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// Record most recently known keysym by associated key code
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recentKeysym[keyCode] = this.keysym;
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recentKeysym[this.keyCode] = this.keysym;
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};
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@ -305,24 +323,16 @@ Guacamole.Keyboard = function Keyboard(element) {
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* @private
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* @constructor
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* @augments Guacamole.Keyboard.KeyEvent
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* @param {Number} charCode The Unicode codepoint of the character that
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* would be typed by the key pressed.
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* @param {!KeyboardEvent} orig
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* The relevant DOM "keypress" event.
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*/
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var KeypressEvent = function(charCode) {
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var KeypressEvent = function KeypressEvent(orig) {
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// We extend KeyEvent
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KeyEvent.apply(this);
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/**
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* The Unicode codepoint of the character that would be typed by the
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* key pressed.
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*
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* @type {Number}
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*/
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this.charCode = charCode;
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KeyEvent.call(this, orig);
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// Pull keysym from char code
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this.keysym = keysym_from_charcode(charCode);
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this.keysym = keysym_from_charcode(this.keyCode);
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// Keypress is always reliable
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this.reliable = true;
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@ -332,68 +342,30 @@ Guacamole.Keyboard = function Keyboard(element) {
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KeypressEvent.prototype = new KeyEvent();
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/**
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* Information related to the pressing of a key, which need not be a key
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* Information related to the releasing of a key, which need not be a key
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* associated with a printable character. The presence or absence of any
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* information within this object is browser-dependent.
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*
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* @private
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* @constructor
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* @augments Guacamole.Keyboard.KeyEvent
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* @param {Number} keyCode The JavaScript key code of the key released.
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* @param {String} keyIdentifier The legacy DOM3 "keyIdentifier" of the key
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* released, as defined at:
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* http://www.w3.org/TR/2009/WD-DOM-Level-3-Events-20090908/#events-Events-KeyboardEvent
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* @param {String} key The standard name of the key released, as defined at:
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* http://www.w3.org/TR/DOM-Level-3-Events/#events-KeyboardEvent
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* @param {Number} location The location on the keyboard corresponding to
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* the key released, as defined at:
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* http://www.w3.org/TR/DOM-Level-3-Events/#events-KeyboardEvent
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* @param {!KeyboardEvent} orig
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* The relevant DOM "keyup" event.
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*/
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var KeyupEvent = function(keyCode, keyIdentifier, key, location) {
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var KeyupEvent = function KeyupEvent(orig) {
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// We extend KeyEvent
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KeyEvent.apply(this);
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KeyEvent.call(this, orig);
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/**
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* The JavaScript key code of the key released.
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*
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* @type {Number}
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*/
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this.keyCode = keyCode;
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/**
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* The legacy DOM3 "keyIdentifier" of the key released, as defined at:
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* http://www.w3.org/TR/2009/WD-DOM-Level-3-Events-20090908/#events-Events-KeyboardEvent
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*
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* @type {String}
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*/
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this.keyIdentifier = keyIdentifier;
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/**
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* The standard name of the key released, as defined at:
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* http://www.w3.org/TR/DOM-Level-3-Events/#events-KeyboardEvent
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*
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* @type {String}
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*/
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this.key = key;
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/**
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* The location on the keyboard corresponding to the key released, as
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* defined at:
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* http://www.w3.org/TR/DOM-Level-3-Events/#events-KeyboardEvent
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*
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* @type {Number}
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*/
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this.location = location;
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// If key is known from keyCode or DOM3 alone, use that
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this.keysym = keysym_from_keycode(keyCode, location)
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|| keysym_from_key_identifier(key, location); // keyCode is still more reliable for keyup when dead keys are in use
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// If key is known from keyCode or DOM3 alone, use that (keyCode is
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// still more reliable for keyup when dead keys are in use)
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this.keysym = keysym_from_keycode(this.keyCode, this.location)
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|| keysym_from_key_identifier(this.key, this.location);
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// Fall back to the most recently pressed keysym associated with the
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// keyCode if the inferred key doesn't seem to actually be pressed
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if (!guac_keyboard.pressed[this.keysym])
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this.keysym = recentKeysym[keyCode] || this.keysym;
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this.keysym = recentKeysym[this.keyCode] || this.keysym;
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// Keyup is as reliable as it will ever be
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this.reliable = true;
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@ -407,14 +379,16 @@ Guacamole.Keyboard = function Keyboard(element) {
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* KeydownEvent, KeypressEvent, and KeyupEvent classes.
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*
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* @private
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* @type {KeyEvent[]}
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* @type {!KeyEvent[]}
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*/
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var eventLog = [];
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/**
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* Map of known JavaScript keycodes which do not map to typable characters
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* to their X11 keysym equivalents.
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*
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* @private
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* @type {!Object.<number, number[]>}
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*/
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var keycodeKeysyms = {
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8: [0xFF08], // backspace
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@ -438,9 +412,9 @@ Guacamole.Keyboard = function Keyboard(element) {
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40: [0xFF54, 0xFF54, 0xFF54, 0xFFB2], // down arrow / KP 2
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45: [0xFF63, 0xFF63, 0xFF63, 0xFFB0], // insert / KP 0
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46: [0xFFFF, 0xFFFF, 0xFFFF, 0xFFAE], // delete / KP decimal
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91: [0xFFEB], // left window key (hyper_l)
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92: [0xFF67], // right window key (menu key?)
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93: null, // select key
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91: [0xFFE7], // left windows/command key (meta_l)
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92: [0xFFE8], // right window/command key (meta_r)
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93: [0xFF67], // menu key
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96: [0xFFB0], // KP 0
|
||||
97: [0xFFB1], // KP 1
|
||||
98: [0xFFB2], // KP 2
|
||||
@ -476,7 +450,9 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
/**
|
||||
* Map of known JavaScript keyidentifiers which do not map to typable
|
||||
* characters to their unshifted X11 keysym equivalents.
|
||||
*
|
||||
* @private
|
||||
* @type {!Object.<string, number[]>}
|
||||
*/
|
||||
var keyidentifier_keysym = {
|
||||
"Again": [0xFF66],
|
||||
@ -584,14 +560,16 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
"UIKeyInputUpArrow": [0xFF52],
|
||||
"Up": [0xFF52],
|
||||
"Undo": [0xFF65],
|
||||
"Win": [0xFFEB],
|
||||
"Win": [0xFFE7, 0xFFE7, 0xFFE8],
|
||||
"Zenkaku": [0xFF28],
|
||||
"ZenkakuHankaku": [0xFF2A]
|
||||
};
|
||||
|
||||
/**
|
||||
* All keysyms which should not repeat when held down.
|
||||
*
|
||||
* @private
|
||||
* @type {!Object.<number, boolean>}
|
||||
*/
|
||||
var no_repeat = {
|
||||
0xFE03: true, // ISO Level 3 Shift (AltGr)
|
||||
@ -604,12 +582,14 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
0xFFE8: true, // Right meta
|
||||
0xFFE9: true, // Left alt
|
||||
0xFFEA: true, // Right alt
|
||||
0xFFEB: true, // Left hyper
|
||||
0xFFEC: true // Right hyper
|
||||
0xFFEB: true, // Left super/hyper
|
||||
0xFFEC: true // Right super/hyper
|
||||
};
|
||||
|
||||
/**
|
||||
* All modifiers and their states.
|
||||
*
|
||||
* @type {!Guacamole.Keyboard.ModifierState}
|
||||
*/
|
||||
this.modifiers = new Guacamole.Keyboard.ModifierState();
|
||||
|
||||
@ -617,6 +597,8 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
* The state of every key, indexed by keysym. If a particular key is
|
||||
* pressed, the value of pressed for that keysym will be true. If a key
|
||||
* is not currently pressed, it will not be defined.
|
||||
*
|
||||
* @type {!Object.<number, boolean>}
|
||||
*/
|
||||
this.pressed = {};
|
||||
|
||||
@ -629,7 +611,7 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
* of the key is explicitly known), it will not be defined.
|
||||
*
|
||||
* @private
|
||||
* @tyle {Object.<Number, Boolean>}
|
||||
* @type {!Object.<number, boolean>}
|
||||
*/
|
||||
var implicitlyPressed = {};
|
||||
|
||||
@ -640,6 +622,7 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
* is (theoretically) still pressed.
|
||||
*
|
||||
* @private
|
||||
* @type {!Object.<number, boolean>}
|
||||
*/
|
||||
var last_keydown_result = {};
|
||||
|
||||
@ -648,20 +631,24 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
* fired. This object maps keycodes to keysyms.
|
||||
*
|
||||
* @private
|
||||
* @type {Object.<Number, Number>}
|
||||
* @type {!Object.<number, number>}
|
||||
*/
|
||||
var recentKeysym = {};
|
||||
|
||||
/**
|
||||
* Timeout before key repeat starts.
|
||||
*
|
||||
* @private
|
||||
* @type {number}
|
||||
*/
|
||||
var key_repeat_timeout = null;
|
||||
|
||||
/**
|
||||
* Interval which presses and releases the last key pressed while that
|
||||
* key is still being held down.
|
||||
*
|
||||
* @private
|
||||
* @type {number}
|
||||
*/
|
||||
var key_repeat_interval = null;
|
||||
|
||||
@ -671,11 +658,11 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
* undefined.
|
||||
*
|
||||
* @private
|
||||
* @param {Number[]} keysyms
|
||||
* @param {number[]} keysyms
|
||||
* An array of keysyms, where the index of the keysym in the array is
|
||||
* the location value.
|
||||
*
|
||||
* @param {Number} location
|
||||
* @param {!number} location
|
||||
* The location on the keyboard corresponding to the key pressed, as
|
||||
* defined at: http://www.w3.org/TR/DOM-Level-3-Events/#events-KeyboardEvent
|
||||
*/
|
||||
@ -691,10 +678,10 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
* Returns true if the given keysym corresponds to a printable character,
|
||||
* false otherwise.
|
||||
*
|
||||
* @param {Number} keysym
|
||||
* @param {!number} keysym
|
||||
* The keysym to check.
|
||||
*
|
||||
* @returns {Boolean}
|
||||
* @returns {!boolean}
|
||||
* true if the given keysym corresponds to a printable character,
|
||||
* false otherwise.
|
||||
*/
|
||||
@ -773,13 +760,13 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
* correct in all cases.
|
||||
*
|
||||
* @private
|
||||
* @param {Number} keyCode
|
||||
* @param {!number} keyCode
|
||||
* The keyCode from a browser keydown/keyup event.
|
||||
*
|
||||
* @param {String} keyIdentifier
|
||||
* @param {string} keyIdentifier
|
||||
* The legacy keyIdentifier from a browser keydown/keyup event.
|
||||
*
|
||||
* @returns {Boolean}
|
||||
* @returns {!boolean}
|
||||
* true if the keyIdentifier looks sane, false if the keyIdentifier
|
||||
* appears incorrectly derived or is missing entirely.
|
||||
*/
|
||||
@ -816,8 +803,11 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
* not a modifier. The return value of this function depends on the
|
||||
* return value of the keydown event handler, if any.
|
||||
*
|
||||
* @param {Number} keysym The keysym of the key to press.
|
||||
* @return {Boolean} true if event should NOT be canceled, false otherwise.
|
||||
* @param {number} keysym
|
||||
* The keysym of the key to press.
|
||||
*
|
||||
* @return {boolean}
|
||||
* true if event should NOT be canceled, false otherwise.
|
||||
*/
|
||||
this.press = function(keysym) {
|
||||
|
||||
@ -860,7 +850,8 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
/**
|
||||
* Marks a key as released, firing the keyup event if registered.
|
||||
*
|
||||
* @param {Number} keysym The keysym of the key to release.
|
||||
* @param {number} keysym
|
||||
* The keysym of the key to release.
|
||||
*/
|
||||
this.release = function(keysym) {
|
||||
|
||||
@ -887,7 +878,7 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
* Presses and releases the keys necessary to type the given string of
|
||||
* text.
|
||||
*
|
||||
* @param {String} str
|
||||
* @param {!string} str
|
||||
* The string to type.
|
||||
*/
|
||||
this.type = function type(str) {
|
||||
@ -923,27 +914,28 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
};
|
||||
|
||||
/**
|
||||
* Given the remote and local state of a particular key, resynchronizes the
|
||||
* remote state of that key with the local state through pressing or
|
||||
* Resynchronizes the remote state of the given modifier with its
|
||||
* corresponding local modifier state, as dictated by
|
||||
* {@link KeyEvent#modifiers} within the given key event, by pressing or
|
||||
* releasing keysyms.
|
||||
*
|
||||
* @private
|
||||
* @param {Boolean} remoteState
|
||||
* Whether the key is currently pressed remotely.
|
||||
* @param {!string} modifier
|
||||
* The name of the {@link Guacamole.Keyboard.ModifierState} property
|
||||
* being updated.
|
||||
*
|
||||
* @param {Boolean} localState
|
||||
* Whether the key is currently pressed remotely locally. If the state
|
||||
* of the key is not known, this may be undefined.
|
||||
* @param {!number[]} keysyms
|
||||
* The keysyms which represent the modifier being updated.
|
||||
*
|
||||
* @param {Number[]} keysyms
|
||||
* The keysyms which represent the key being updated.
|
||||
*
|
||||
* @param {KeyEvent} keyEvent
|
||||
* @param {!KeyEvent} keyEvent
|
||||
* Guacamole's current best interpretation of the key event being
|
||||
* processed.
|
||||
*/
|
||||
var updateModifierState = function updateModifierState(remoteState,
|
||||
localState, keysyms, keyEvent) {
|
||||
var updateModifierState = function updateModifierState(modifier,
|
||||
keysyms, keyEvent) {
|
||||
|
||||
var localState = keyEvent.modifiers[modifier];
|
||||
var remoteState = guac_keyboard.modifiers[modifier];
|
||||
|
||||
var i;
|
||||
|
||||
@ -988,56 +980,50 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
};
|
||||
|
||||
/**
|
||||
* Given a keyboard event, updates the local modifier state and remote
|
||||
* key state based on the modifier flags within the event. This function
|
||||
* pays no attention to keycodes.
|
||||
* Given a keyboard event, updates the remote key state to match the local
|
||||
* modifier state and remote based on the modifier flags within the event.
|
||||
* This function pays no attention to keycodes.
|
||||
*
|
||||
* @private
|
||||
* @param {KeyboardEvent} e
|
||||
* The keyboard event containing the flags to update.
|
||||
*
|
||||
* @param {KeyEvent} keyEvent
|
||||
* @param {!KeyEvent} keyEvent
|
||||
* Guacamole's current best interpretation of the key event being
|
||||
* processed.
|
||||
*/
|
||||
var syncModifierStates = function syncModifierStates(e, keyEvent) {
|
||||
|
||||
// Get state
|
||||
var state = Guacamole.Keyboard.ModifierState.fromKeyboardEvent(e);
|
||||
var syncModifierStates = function syncModifierStates(keyEvent) {
|
||||
|
||||
// Resync state of alt
|
||||
updateModifierState(guac_keyboard.modifiers.alt, state.alt, [
|
||||
updateModifierState('alt', [
|
||||
0xFFE9, // Left alt
|
||||
0xFFEA, // Right alt
|
||||
0xFE03 // AltGr
|
||||
], keyEvent);
|
||||
|
||||
// Resync state of shift
|
||||
updateModifierState(guac_keyboard.modifiers.shift, state.shift, [
|
||||
updateModifierState('shift', [
|
||||
0xFFE1, // Left shift
|
||||
0xFFE2 // Right shift
|
||||
], keyEvent);
|
||||
|
||||
// Resync state of ctrl
|
||||
updateModifierState(guac_keyboard.modifiers.ctrl, state.ctrl, [
|
||||
updateModifierState('ctrl', [
|
||||
0xFFE3, // Left ctrl
|
||||
0xFFE4 // Right ctrl
|
||||
], keyEvent);
|
||||
|
||||
// Resync state of meta
|
||||
updateModifierState(guac_keyboard.modifiers.meta, state.meta, [
|
||||
updateModifierState('meta', [
|
||||
0xFFE7, // Left meta
|
||||
0xFFE8 // Right meta
|
||||
], keyEvent);
|
||||
|
||||
// Resync state of hyper
|
||||
updateModifierState(guac_keyboard.modifiers.hyper, state.hyper, [
|
||||
0xFFEB, // Left hyper
|
||||
0xFFEC // Right hyper
|
||||
updateModifierState('hyper', [
|
||||
0xFFEB, // Left super/hyper
|
||||
0xFFEC // Right super/hyper
|
||||
], keyEvent);
|
||||
|
||||
// Update state
|
||||
guac_keyboard.modifiers = state;
|
||||
guac_keyboard.modifiers = keyEvent.modifiers;
|
||||
|
||||
};
|
||||
|
||||
@ -1047,7 +1033,7 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
* inspection of other key events.
|
||||
*
|
||||
* @private
|
||||
* @returns {Boolean}
|
||||
* @returns {!boolean}
|
||||
* true if all currently pressed keys were implicitly pressed, false
|
||||
* otherwise.
|
||||
*/
|
||||
@ -1068,8 +1054,8 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
* can be).
|
||||
*
|
||||
* @private
|
||||
* @return {Boolean} Whether the default action of the latest event should
|
||||
* be prevented.
|
||||
* @return {boolean}
|
||||
* Whether the default action of the latest event should be prevented.
|
||||
*/
|
||||
function interpret_events() {
|
||||
|
||||
@ -1099,7 +1085,8 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
* looks like a key that may require AltGr.
|
||||
*
|
||||
* @private
|
||||
* @param {Number} keysym The key that was just pressed.
|
||||
* @param {!number} keysym
|
||||
* The key that was just pressed.
|
||||
*/
|
||||
var release_simulated_altgr = function release_simulated_altgr(keysym) {
|
||||
|
||||
@ -1149,6 +1136,29 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
var keysym = null;
|
||||
var accepted_events = [];
|
||||
|
||||
// Defer handling of Meta until it is known to be functioning as a
|
||||
// modifier (it may otherwise actually be an alternative method for
|
||||
// pressing a single key, such as Meta+Left for Home on ChromeOS)
|
||||
if (first.keysym === 0xFFE7 || first.keysym === 0xFFE8) {
|
||||
|
||||
// Defer handling until further events exist to provide context
|
||||
if (eventLog.length === 1)
|
||||
return null;
|
||||
|
||||
// Drop keydown if it turns out Meta does not actually apply
|
||||
if (eventLog[1].keysym !== first.keysym) {
|
||||
if (!eventLog[1].modifiers.meta)
|
||||
return eventLog.shift();
|
||||
}
|
||||
|
||||
// Drop duplicate keydown events while waiting to determine
|
||||
// whether to acknowledge Meta (browser may repeat keydown
|
||||
// while the key is held)
|
||||
else if (eventLog[1] instanceof KeydownEvent)
|
||||
return eventLog.shift();
|
||||
|
||||
}
|
||||
|
||||
// If event itself is reliable, no need to wait for other events
|
||||
if (first.reliable) {
|
||||
keysym = first.keysym;
|
||||
@ -1172,6 +1182,8 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
// Fire a key press if valid events were found
|
||||
if (accepted_events.length > 0) {
|
||||
|
||||
syncModifierStates(first);
|
||||
|
||||
if (keysym) {
|
||||
|
||||
// Fire event
|
||||
@ -1213,6 +1225,7 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
return first;
|
||||
}
|
||||
|
||||
syncModifierStates(first);
|
||||
return eventLog.shift();
|
||||
|
||||
} // end if keyup
|
||||
@ -1233,11 +1246,11 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
* have the same keycode, such as left shift vs. right shift.
|
||||
*
|
||||
* @private
|
||||
* @param {KeyboardEvent} e
|
||||
* @param {!KeyboardEvent} e
|
||||
* A JavaScript keyboard event, as received through the DOM via a
|
||||
* "keydown", "keyup", or "keypress" handler.
|
||||
*
|
||||
* @returns {Number}
|
||||
* @returns {!number}
|
||||
* The location of the key event on the keyboard, as defined at:
|
||||
* http://www.w3.org/TR/DOM-Level-3-Events/#events-KeyboardEvent
|
||||
*/
|
||||
@ -1261,10 +1274,10 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
* Guacamole.Keyboard. If the Event has already been marked as handled,
|
||||
* false is returned.
|
||||
*
|
||||
* @param {Event} e
|
||||
* @param {!Event} e
|
||||
* The Event to mark.
|
||||
*
|
||||
* @returns {Boolean}
|
||||
* @returns {!boolean}
|
||||
* true if the given Event was successfully marked, false if the given
|
||||
* Event was already marked.
|
||||
*/
|
||||
@ -1286,7 +1299,7 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
* events signalled through this Guacamole.Keyboard's onkeydown and
|
||||
* onkeyup handlers.
|
||||
*
|
||||
* @param {Element|Document} element
|
||||
* @param {!(Element|Document)} element
|
||||
* The Element to attach event listeners to for the sake of handling
|
||||
* key or input events.
|
||||
*/
|
||||
@ -1301,17 +1314,11 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
// Ignore events which have already been handled
|
||||
if (!markEvent(e)) return;
|
||||
|
||||
var keyCode;
|
||||
if (window.event) keyCode = window.event.keyCode;
|
||||
else if (e.which) keyCode = e.which;
|
||||
|
||||
// Fix modifier states
|
||||
var keydownEvent = new KeydownEvent(keyCode, e.keyIdentifier, e.key, getEventLocation(e));
|
||||
syncModifierStates(e, keydownEvent);
|
||||
var keydownEvent = new KeydownEvent(e);
|
||||
|
||||
// Ignore (but do not prevent) the "composition" keycode sent by some
|
||||
// browsers when an IME is in use (see: http://lists.w3.org/Archives/Public/www-dom/2010JulSep/att-0182/keyCode-spec.html)
|
||||
if (keyCode === 229)
|
||||
if (keydownEvent.keyCode === 229)
|
||||
return;
|
||||
|
||||
// Log event
|
||||
@ -1332,16 +1339,8 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
// Ignore events which have already been handled
|
||||
if (!markEvent(e)) return;
|
||||
|
||||
var charCode;
|
||||
if (window.event) charCode = window.event.keyCode;
|
||||
else if (e.which) charCode = e.which;
|
||||
|
||||
// Fix modifier states
|
||||
var keypressEvent = new KeypressEvent(charCode);
|
||||
syncModifierStates(e, keypressEvent);
|
||||
|
||||
// Log event
|
||||
eventLog.push(keypressEvent);
|
||||
eventLog.push(new KeypressEvent(e));
|
||||
|
||||
// Interpret as many events as possible, prevent default if indicated
|
||||
if (interpret_events())
|
||||
@ -1360,16 +1359,8 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
|
||||
e.preventDefault();
|
||||
|
||||
var keyCode;
|
||||
if (window.event) keyCode = window.event.keyCode;
|
||||
else if (e.which) keyCode = e.which;
|
||||
|
||||
// Fix modifier states
|
||||
var keyupEvent = new KeyupEvent(keyCode, e.keyIdentifier, e.key, getEventLocation(e));
|
||||
syncModifierStates(e, keyupEvent);
|
||||
|
||||
// Log event, call for interpretation
|
||||
eventLog.push(keyupEvent);
|
||||
eventLog.push(new KeyupEvent(e));
|
||||
interpret_events();
|
||||
|
||||
}, true);
|
||||
@ -1380,7 +1371,7 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
* events is suspended, as such events may conflict with input events.
|
||||
*
|
||||
* @private
|
||||
* @param {InputEvent} e
|
||||
* @param {!InputEvent} e
|
||||
* The "input" event to handle.
|
||||
*/
|
||||
var handleInput = function handleInput(e) {
|
||||
@ -1406,7 +1397,7 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
* with composition events.
|
||||
*
|
||||
* @private
|
||||
* @param {CompositionEvent} e
|
||||
* @param {!CompositionEvent} e
|
||||
* The "compositionend" event to handle.
|
||||
*/
|
||||
var handleComposition = function handleComposition(e) {
|
||||
@ -1442,7 +1433,7 @@ Guacamole.Keyboard = function Keyboard(element) {
|
||||
* instance.
|
||||
*
|
||||
* @private
|
||||
* @type {Number}
|
||||
* @type {!number}
|
||||
*/
|
||||
Guacamole.Keyboard._nextID = 0;
|
||||
|
||||
@ -1454,31 +1445,36 @@ Guacamole.Keyboard.ModifierState = function() {
|
||||
|
||||
/**
|
||||
* Whether shift is currently pressed.
|
||||
* @type {Boolean}
|
||||
*
|
||||
* @type {!boolean}
|
||||
*/
|
||||
this.shift = false;
|
||||
|
||||
/**
|
||||
* Whether ctrl is currently pressed.
|
||||
* @type {Boolean}
|
||||
*
|
||||
* @type {!boolean}
|
||||
*/
|
||||
this.ctrl = false;
|
||||
|
||||
/**
|
||||
* Whether alt is currently pressed.
|
||||
* @type {Boolean}
|
||||
*
|
||||
* @type {!boolean}
|
||||
*/
|
||||
this.alt = false;
|
||||
|
||||
/**
|
||||
* Whether meta (apple key) is currently pressed.
|
||||
* @type {Boolean}
|
||||
*
|
||||
* @type {!boolean}
|
||||
*/
|
||||
this.meta = false;
|
||||
|
||||
/**
|
||||
* Whether hyper (windows key) is currently pressed.
|
||||
* @type {Boolean}
|
||||
*
|
||||
* @type {!boolean}
|
||||
*/
|
||||
this.hyper = false;
|
||||
|
||||
@ -1487,9 +1483,11 @@ Guacamole.Keyboard.ModifierState = function() {
|
||||
/**
|
||||
* Returns the modifier state applicable to the keyboard event given.
|
||||
*
|
||||
* @param {KeyboardEvent} e The keyboard event to read.
|
||||
* @returns {Guacamole.Keyboard.ModifierState} The current state of keyboard
|
||||
* modifiers.
|
||||
* @param {!KeyboardEvent} e
|
||||
* The keyboard event to read.
|
||||
*
|
||||
* @returns {!Guacamole.Keyboard.ModifierState}
|
||||
* The current state of keyboard modifiers.
|
||||
*/
|
||||
Guacamole.Keyboard.ModifierState.fromKeyboardEvent = function(e) {
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user