mirror of
https://github.com/m1k1o/neko.git
synced 2024-07-24 14:40:50 +12:00
map KeySym at client side
This commit is contained in:
parent
ca0b5b2d35
commit
aa1fedcb24
@ -142,6 +142,8 @@
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import Emote from './emote.vue'
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import Resolution from './resolution.vue'
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import { mapKeyboardEventToKeySym } from '@/neko/keyboard.ts'
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@Component({
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name: 'neko-video',
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components: {
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@ -449,7 +451,7 @@
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return
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}
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this.onMousePos(e)
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this.$client.sendData('mousedown', { key: e.button })
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this.$client.sendData('mousedown', { key: e.button + 1 })
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}
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onMouseUp(e: MouseEvent) {
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@ -457,7 +459,7 @@
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return
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}
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this.onMousePos(e)
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this.$client.sendData('mouseup', { key: e.button })
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this.$client.sendData('mouseup', { key: e.button + 1 })
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}
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onMouseMove(e: MouseEvent) {
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@ -477,30 +479,12 @@
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this.focused = false
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}
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// frick you firefox
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getCode(e: KeyboardEvent): number {
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let key = e.keyCode
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if (key === 59 && (e.key === ';' || e.key === ':')) {
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key = 186
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}
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if (key === 61 && (e.key === '=' || e.key === '+')) {
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key = 187
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}
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if (key === 173 && (e.key === '-' || e.key === '_')) {
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key = 189
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}
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return key
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}
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onKeyDown(e: KeyboardEvent) {
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if (!this.focused || !this.hosting || this.locked) {
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return
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}
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let key = this.getCode(e)
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let key = mapKeyboardEventToKeySym(e)
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this.$client.sendData('keydown', { key })
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this.activeKeys.add(key)
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}
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@ -510,7 +494,7 @@
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return
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}
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let key = this.getCode(e)
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let key = mapKeyboardEventToKeySym(e)
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this.$client.sendData('keyup', { key })
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this.activeKeys.delete(key)
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}
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139
client/src/neko/keyboard.ts
Normal file
139
client/src/neko/keyboard.ts
Normal file
@ -0,0 +1,139 @@
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const keyMap: Record<string, number> = {
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'Backspace': 0xff08,
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'Tab': 0xFF09,
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'Enter': 0xFF0D,
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'ShiftLeft': 0xFFE1,
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'ShiftRight': 0xFFE2,
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'ControlLeft': 0xFFE3,
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'ControlRight': 0xFFE4,
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'AltLeft': 0xFFE9, // 2 keys - one code?
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'AltRight': 0xFFE9, // 2 keys - one code?
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'MetaLeft': 0xFFEB, // Super key, or Meta key?
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'MetaRight': 0xFF67, // Super key, or Meta key?
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//'PrintScreen': ,
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//'ContextMenu': ,
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'Pause': 0xFF13,
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'CapsLock': 0xFFE5,
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'Escape': 0xFF1B,
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'Space': 0x0020,
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'PageUp': 0xFF55,
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'PageDown': 0xFF56,
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'End': 0xFF57,
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'Home': 0xFF50,
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'ArrowLeft': 0xFF51,
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'ArrowUp': 0xFF52,
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'ArrowRight': 0xFF53,
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'ArrowDown': 0xFF54,
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'Insert': 0xFF63,
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'Delete': 0xFFFF,
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'Digit0': 0x0030,
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'Digit1': 0x0031,
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'Digit2': 0x0032,
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'Digit3': 0x0033,
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'Digit4': 0x0034,
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'Digit5': 0x0035,
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'Digit6': 0x0036,
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'Digit7': 0x0037,
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'Digit8': 0x0038,
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'Digit9': 0x0039,
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'KeyA': 0x0061,
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'KeyB': 0x0062,
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'KeyC': 0x0063,
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'KeyD': 0x0064,
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'KeyE': 0x0065,
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'KeyF': 0x0066,
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'KeyG': 0x0067,
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'KeyH': 0x0068,
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'KeyI': 0x0069,
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'KeyJ': 0x006a,
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'KeyK': 0x006b,
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'KeyL': 0x006c,
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'KeyM': 0x006d,
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'KeyN': 0x006e,
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'KeyO': 0x006f,
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'KeyP': 0x0070,
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'KeyQ': 0x0071,
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'KeyR': 0x0072,
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'KeyS': 0x0073,
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'KeyT': 0x0074,
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'KeyU': 0x0075,
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'KeyV': 0x0076,
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'KeyW': 0x0077,
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'KeyX': 0x0078,
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'KeyZ': 0x0079,
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'KeyY': 0x007a,
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'NumpadEnter': 0XFF8D,
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'NumpadMultiply': 0xFFAA,
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'NumpadAdd': 0xFFAB,
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'NumpadSubtract': 0xFFAD,
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'NumpadDivide': 0xFFAF,
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'F1': 0xFFBE,
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'F2': 0xFFBF,
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'F3': 0xFFC0,
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'F4': 0xFFC1,
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'F5': 0xFFC2,
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'F6': 0xFFC3,
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'F7': 0xFFC4,
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'F8': 0xFFC5,
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'F9': 0xFFC6,
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'F10': 0xFFC7,
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'F11': 0xFFC8,
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'F12': 0xFFC9,
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'NumLock': 0xFF7F,
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'ScrollLock': 0xFF14,
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// l10s causes many problems
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'Semicolon': 0x003b,
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'Comma': 0x002c,
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'Slash': 0x002f,
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'Period': 0x002e,
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'Minus': 0x002d,
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'Backquote': 0x0060,
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'BracketLeft': 0x005b,
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'Backslash': 0x005c,
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'BracketRight': 0x005d,
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'Quote': 0x0022,
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'Equal': 0x003d,
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};
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// If Num Lock is enabled
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const keyMap_numlock_enabled: Record<string, number> = {
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'Numpad0': 0xFFB0,
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'Numpad1': 0xFFB1,
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'Numpad2': 0xFFB2,
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'Numpad3': 0xFFB3,
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'Numpad4': 0xFFB4,
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'Numpad5': 0xFFB5,
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'Numpad6': 0xFFB6,
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'Numpad7': 0xFFB7,
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'Numpad8': 0xFFB8,
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'Numpad9': 0xFFB9,
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'NumpadDecimal': 0xFFAE,
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};
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// If Num Lock is disabled
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const keyMap_numlock_disabled: Record<string, number> = {
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'Numpad0': 0xFFB0,
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'Numpad1': 0xFFB1,
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'Numpad2': 0xFFB2,
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'Numpad3': 0xFFB3,
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'Numpad4': 0xFFB4,
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'Numpad5': 0xFFB5,
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'Numpad6': 0xFFB6,
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'Numpad7': 0xFFB7,
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'Numpad8': 0xFFB8,
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'Numpad9': 0xFFB9,
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'NumpadDecimal': 0xFF9F,
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};
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export function mapKeyboardEventToKeySym(e: KeyboardEvent): number {
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if (e.code in keyMap) {
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return keyMap[e.code];
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}
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if (e.getModifierState('NumLock')) {
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return keyMap_numlock_enabled[e.code];
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} else {
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return keyMap_numlock_disabled[e.code];
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}
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}
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@ -183,19 +183,19 @@ func (manager *RemoteManager) Scroll(x, y int) {
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xorg.Scroll(x, y)
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}
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func (manager *RemoteManager) ButtonDown(code int) (*types.Button, error) {
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func (manager *RemoteManager) ButtonDown(code int) error {
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return xorg.ButtonDown(code)
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}
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func (manager *RemoteManager) KeyDown(code int) (*types.Key, error) {
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func (manager *RemoteManager) KeyDown(code int) error {
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return xorg.KeyDown(code)
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}
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func (manager *RemoteManager) ButtonUp(code int) (*types.Button, error) {
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func (manager *RemoteManager) ButtonUp(code int) error {
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return xorg.ButtonUp(code)
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}
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func (manager *RemoteManager) KeyUp(code int) (*types.Key, error) {
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func (manager *RemoteManager) KeyUp(code int) error {
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return xorg.KeyUp(code)
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}
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@ -15,10 +15,10 @@ type RemoteManager interface {
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ScreenConfigurations() map[int]ScreenConfiguration
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Move(x, y int)
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Scroll(x, y int)
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ButtonDown(code int) (*Button, error)
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KeyDown(code int) (*Key, error)
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ButtonUp(code int) (*Button, error)
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KeyUp(code int) (*Key, error)
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ButtonDown(code int) error
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KeyDown(code int) error
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ButtonUp(code int) error
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KeyUp(code int) error
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ReadClipboard() string
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WriteClipboard(data string)
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ResetKeys()
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@ -85,21 +85,21 @@ func (manager *WebRTCManager) handle(id string, msg webrtc.DataChannelMessage) e
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}
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if payload.Key < 8 {
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button, err := manager.remote.ButtonDown(int(payload.Key))
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err := manager.remote.ButtonDown(int(payload.Key))
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if err != nil {
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manager.logger.Warn().Err(err).Msg("key down failed")
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return nil
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}
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manager.logger.Debug().Msgf("button down %s(%d)", button.Name, payload.Key)
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manager.logger.Debug().Msgf("button down %d", payload.Key)
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} else {
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key, err := manager.remote.KeyDown(int(payload.Key))
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err := manager.remote.KeyDown(int(payload.Key))
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if err != nil {
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manager.logger.Warn().Err(err).Msg("key down failed")
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return nil
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}
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manager.logger.Debug().Msgf("key down %s(%d)", key.Name, payload.Key)
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manager.logger.Debug().Msgf("key down %d", payload.Key)
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}
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break
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@ -111,21 +111,21 @@ func (manager *WebRTCManager) handle(id string, msg webrtc.DataChannelMessage) e
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}
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if payload.Key < 8 {
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button, err := manager.remote.ButtonUp(int(payload.Key))
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err := manager.remote.ButtonUp(int(payload.Key))
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if err != nil {
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manager.logger.Warn().Err(err).Msg("button up failed")
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return nil
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}
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manager.logger.Debug().Msgf("button up %s(%d)", button.Name, payload.Key)
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manager.logger.Debug().Msgf("button up %d", payload.Key)
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} else {
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key, err := manager.remote.KeyUp(int(payload.Key))
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err := manager.remote.KeyUp(int(payload.Key))
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if err != nil {
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manager.logger.Warn().Err(err).Msg("keyup failed")
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return nil
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}
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manager.logger.Debug().Msgf("key up %s(%d)", key.Name, payload.Key)
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manager.logger.Debug().Msgf("key up %d", payload.Key)
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}
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break
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case OP_KEY_CLK:
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@ -1,45 +0,0 @@
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package keycode
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import "n.eko.moe/neko/internal/types"
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var LEFT_BUTTON = types.Button{
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Name: "LEFT",
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Code: 0,
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Keysym: 1,
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}
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var CENTER_BUTTON = types.Button{
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Name: "CENTER",
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Code: 1,
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Keysym: 2,
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}
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var RIGHT_BUTTON = types.Button{
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Name: "RIGHT",
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Code: 2,
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Keysym: 3,
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}
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var SCROLL_UP_BUTTON = types.Button{
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Name: "SCROLL_UP",
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Code: 3,
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Keysym: 4,
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}
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var SCROLL_DOWN_BUTTON = types.Button{
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Name: "SCROLL_DOWN",
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Code: 4,
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Keysym: 5,
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}
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var SCROLL_LEFT_BUTTON = types.Button{
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Name: "SCROLL_LEFT",
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Code: 5,
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Keysym: 6,
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}
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var SCROLL_RIGHT_BUTTON = types.Button{
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Name: "SCROLL_RIGHT",
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Code: 6,
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Keysym: 7,
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}
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@ -1,696 +0,0 @@
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package keycode
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import "n.eko.moe/neko/internal/types"
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var BACKSPACE = types.Key{
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Name: "BACKSPACE",
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Value: "BackSpace",
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Code: 8,
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Keysym: int(0xff08),
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}
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var TAB = types.Key{
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Name: "TAB",
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Value: "Tab",
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Code: 9,
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Keysym: int(0xFF09),
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}
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var CLEAR = types.Key{
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Name: "CLEAR",
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Value: "Clear",
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Code: 12,
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Keysym: int(0xFF0B),
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}
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var ENTER = types.Key{
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Name: "ENTER",
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Value: "Enter",
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Code: 13,
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Keysym: int(0xFF0D),
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}
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var SHIFT = types.Key{
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Name: "SHIFT",
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Value: "Shift",
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Code: 16,
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Keysym: int(0xFFE1),
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}
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var CTRL = types.Key{
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Name: "CTRL",
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Value: "Ctrl",
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Code: 17,
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Keysym: int(0xFFE3),
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}
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var ALT = types.Key{
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Name: "ALT",
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Value: "Alt",
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Code: 18,
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Keysym: int(0xFFE9),
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}
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var PAUSE = types.Key{
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Name: "PAUSE",
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Value: "Pause",
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Code: 19,
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Keysym: int(0xFF13),
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}
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var CAPS_LOCK = types.Key{
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Name: "CAPS_LOCK",
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Value: "Caps Lock",
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Code: 20,
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Keysym: int(0xFFE5),
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}
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var ESCAPE = types.Key{
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Name: "ESCAPE",
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Value: "Escape",
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Code: 27,
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Keysym: int(0xFF1B),
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}
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var SPACE = types.Key{
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Name: "SPACE",
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Value: " ",
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Code: 32,
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Keysym: int(0x0020),
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}
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var PAGE_UP = types.Key{
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Name: "PAGE_UP",
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Value: "Page Up",
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Code: 33,
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Keysym: int(0xFF55),
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}
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var PAGE_DOWN = types.Key{
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Name: "PAGE_DOWN",
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Value: "Page Down",
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Code: 34,
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Keysym: int(0xFF56),
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}
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var END = types.Key{
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Name: "END",
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Value: "End",
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Code: 35,
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Keysym: int(0xFF57),
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}
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var HOME = types.Key{
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Name: "HOME",
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Value: "Home",
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Code: 36,
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Keysym: int(0xFF50),
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}
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var LEFT_ARROW = types.Key{
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Name: "LEFT_ARROW",
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Value: "Left Arrow",
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Code: 37,
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Keysym: int(0xFF51),
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}
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var UP_ARROW = types.Key{
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Name: "UP_ARROW",
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Value: "Up Arrow",
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Code: 38,
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Keysym: int(0xFF52),
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}
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var RIGHT_ARROW = types.Key{
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Name: "RIGHT_ARROW",
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Value: "Right Arrow",
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Code: 39,
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Keysym: int(0xFF53),
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}
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var DOWN_ARROW = types.Key{
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Name: "DOWN_ARROW",
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Value: "Down Arrow",
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Code: 40,
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Keysym: int(0xFF54),
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}
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var INSERT = types.Key{
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Name: "INSERT",
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Value: "Insert",
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Code: 45,
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Keysym: int(0xFF63),
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}
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var DELETE = types.Key{
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Name: "DELETE",
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Value: "Delete",
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Code: 46,
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Keysym: int(0xFFFF),
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}
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var KEY_0 = types.Key{
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Name: "KEY_0",
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Value: "0",
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Code: 48,
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Keysym: int(0x0030),
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}
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var KEY_1 = types.Key{
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Name: "KEY_1",
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Value: "1",
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Code: 49,
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Keysym: int(0x0031),
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}
|
||||
|
||||
var KEY_2 = types.Key{
|
||||
Name: "KEY_2",
|
||||
Value: "2",
|
||||
Code: 50,
|
||||
Keysym: int(0x0032),
|
||||
}
|
||||
|
||||
var KEY_3 = types.Key{
|
||||
Name: "KEY_3",
|
||||
Value: "3",
|
||||
Code: 51,
|
||||
Keysym: int(0x0033),
|
||||
}
|
||||
|
||||
var KEY_4 = types.Key{
|
||||
Name: "KEY_4",
|
||||
Value: "4",
|
||||
Code: 52,
|
||||
Keysym: int(0x0034),
|
||||
}
|
||||
|
||||
var KEY_5 = types.Key{
|
||||
Name: "KEY_5",
|
||||
Value: "5",
|
||||
Code: 53,
|
||||
Keysym: int(0x0035),
|
||||
}
|
||||
|
||||
var KEY_6 = types.Key{
|
||||
Name: "KEY_6",
|
||||
Value: "6",
|
||||
Code: 54,
|
||||
Keysym: int(0x0036),
|
||||
}
|
||||
|
||||
var KEY_7 = types.Key{
|
||||
Name: "KEY_7",
|
||||
Value: "7",
|
||||
Code: 55,
|
||||
Keysym: int(0x0037),
|
||||
}
|
||||
|
||||
var KEY_8 = types.Key{
|
||||
Name: "KEY_8",
|
||||
Value: "8",
|
||||
Code: 56,
|
||||
Keysym: int(0x0038),
|
||||
}
|
||||
|
||||
var KEY_9 = types.Key{
|
||||
Name: "KEY_9",
|
||||
Value: "9",
|
||||
Code: 57,
|
||||
Keysym: int(0x0039),
|
||||
}
|
||||
|
||||
var KEY_A = types.Key{
|
||||
Name: "KEY_A",
|
||||
Value: "a",
|
||||
Code: 65,
|
||||
Keysym: int(0x0061),
|
||||
}
|
||||
|
||||
var KEY_B = types.Key{
|
||||
Name: "KEY_B",
|
||||
Value: "b",
|
||||
Code: 66,
|
||||
Keysym: int(0x0062),
|
||||
}
|
||||
|
||||
var KEY_C = types.Key{
|
||||
Name: "KEY_C",
|
||||
Value: "c",
|
||||
Code: 67,
|
||||
Keysym: int(0x0063),
|
||||
}
|
||||
|
||||
var KEY_D = types.Key{
|
||||
Name: "KEY_D",
|
||||
Value: "d",
|
||||
Code: 68,
|
||||
Keysym: int(0x0064),
|
||||
}
|
||||
|
||||
var KEY_E = types.Key{
|
||||
Name: "KEY_E",
|
||||
Value: "e",
|
||||
Code: 69,
|
||||
Keysym: int(0x0065),
|
||||
}
|
||||
|
||||
var KEY_F = types.Key{
|
||||
Name: "KEY_F",
|
||||
Value: "f",
|
||||
Code: 70,
|
||||
Keysym: int(0x0066),
|
||||
}
|
||||
|
||||
var KEY_G = types.Key{
|
||||
Name: "KEY_G",
|
||||
Value: "g",
|
||||
Code: 71,
|
||||
Keysym: int(0x0067),
|
||||
}
|
||||
|
||||
var KEY_H = types.Key{
|
||||
Name: "KEY_H",
|
||||
Value: "h",
|
||||
Code: 72,
|
||||
Keysym: int(0x0068),
|
||||
}
|
||||
|
||||
var KEY_I = types.Key{
|
||||
Name: "KEY_I",
|
||||
Value: "i",
|
||||
Code: 73,
|
||||
Keysym: int(0x0069),
|
||||
}
|
||||
|
||||
var KEY_J = types.Key{
|
||||
Name: "KEY_J",
|
||||
Value: "j",
|
||||
Code: 74,
|
||||
Keysym: int(0x006a),
|
||||
}
|
||||
|
||||
var KEY_K = types.Key{
|
||||
Name: "KEY_K",
|
||||
Value: "k",
|
||||
Code: 75,
|
||||
Keysym: int(0x006b),
|
||||
}
|
||||
|
||||
var KEY_L = types.Key{
|
||||
Name: "KEY_L",
|
||||
Value: "l",
|
||||
Code: 76,
|
||||
Keysym: int(0x006c),
|
||||
}
|
||||
|
||||
var KEY_M = types.Key{
|
||||
Name: "KEY_M",
|
||||
Value: "m",
|
||||
Code: 77,
|
||||
Keysym: int(0x006d),
|
||||
}
|
||||
|
||||
var KEY_N = types.Key{
|
||||
Name: "KEY_N",
|
||||
Value: "n",
|
||||
Code: 78,
|
||||
Keysym: int(0x006e),
|
||||
}
|
||||
|
||||
var KEY_O = types.Key{
|
||||
Name: "KEY_O",
|
||||
Value: "o",
|
||||
Code: 79,
|
||||
Keysym: int(0x006f),
|
||||
}
|
||||
|
||||
var KEY_P = types.Key{
|
||||
Name: "KEY_P",
|
||||
Value: "p",
|
||||
Code: 80,
|
||||
Keysym: int(0x0070),
|
||||
}
|
||||
|
||||
var KEY_Q = types.Key{
|
||||
Name: "KEY_Q",
|
||||
Value: "q",
|
||||
Code: 81,
|
||||
Keysym: int(0x0071),
|
||||
}
|
||||
|
||||
var KEY_R = types.Key{
|
||||
Name: "KEY_R",
|
||||
Value: "r",
|
||||
Code: 82,
|
||||
Keysym: int(0x0072),
|
||||
}
|
||||
|
||||
var KEY_S = types.Key{
|
||||
Name: "KEY_S",
|
||||
Value: "s",
|
||||
Code: 83,
|
||||
Keysym: int(0x0073),
|
||||
}
|
||||
|
||||
var KEY_T = types.Key{
|
||||
Name: "KEY_T",
|
||||
Value: "t",
|
||||
Code: 84,
|
||||
Keysym: int(0x0074),
|
||||
}
|
||||
|
||||
var KEY_U = types.Key{
|
||||
Name: "KEY_U",
|
||||
Value: "u",
|
||||
Code: 85,
|
||||
Keysym: int(0x0075),
|
||||
}
|
||||
|
||||
var KEY_V = types.Key{
|
||||
Name: "KEY_V",
|
||||
Value: "v",
|
||||
Code: 86,
|
||||
Keysym: int(0x0076),
|
||||
}
|
||||
|
||||
var KEY_W = types.Key{
|
||||
Name: "KEY_W",
|
||||
Value: "w",
|
||||
Code: 87,
|
||||
Keysym: int(0x0077),
|
||||
}
|
||||
|
||||
var KEY_X = types.Key{
|
||||
Name: "KEY_X",
|
||||
Value: "x",
|
||||
Code: 88,
|
||||
Keysym: int(0x0078),
|
||||
}
|
||||
|
||||
var KEY_Y = types.Key{
|
||||
Name: "KEY_Y",
|
||||
Value: "y",
|
||||
Code: 89,
|
||||
Keysym: int(0x0079),
|
||||
}
|
||||
|
||||
var KEY_Z = types.Key{
|
||||
Name: "KEY_Z",
|
||||
Value: "z",
|
||||
Code: 90,
|
||||
Keysym: int(0x007a),
|
||||
}
|
||||
|
||||
var WIN_LEFT = types.Key{
|
||||
Name: "WIN_LEFT",
|
||||
Value: "Win Left",
|
||||
Code: 91,
|
||||
Keysym: int(0xFFEB),
|
||||
}
|
||||
|
||||
var WIN_RIGHT = types.Key{
|
||||
Name: "WIN_RIGHT",
|
||||
Value: "Win Right",
|
||||
Code: 92,
|
||||
Keysym: int(0xFF67),
|
||||
}
|
||||
|
||||
var PAD_0 = types.Key{
|
||||
Name: "PAD_0",
|
||||
Value: "Num Pad 0",
|
||||
Code: 96,
|
||||
Keysym: int(0xFFB0),
|
||||
}
|
||||
|
||||
var PAD_1 = types.Key{
|
||||
Name: "PAD_1",
|
||||
Value: "Num Pad 1",
|
||||
Code: 97,
|
||||
Keysym: int(0xFFB1),
|
||||
}
|
||||
|
||||
var PAD_2 = types.Key{
|
||||
Name: "PAD_2",
|
||||
Value: "Num Pad 2",
|
||||
Code: 98,
|
||||
Keysym: int(0xFFB2),
|
||||
}
|
||||
|
||||
var PAD_3 = types.Key{
|
||||
Name: "PAD_3",
|
||||
Value: "Num Pad 3",
|
||||
Code: 99,
|
||||
Keysym: int(0xFFB3),
|
||||
}
|
||||
|
||||
var PAD_4 = types.Key{
|
||||
Name: "PAD_4",
|
||||
Value: "Num Pad 4",
|
||||
Code: 100,
|
||||
Keysym: int(0xFFB4),
|
||||
}
|
||||
|
||||
var PAD_5 = types.Key{
|
||||
Name: "PAD_5",
|
||||
Value: "Num Pad 5",
|
||||
Code: 101,
|
||||
Keysym: int(0xFFB5),
|
||||
}
|
||||
|
||||
var PAD_6 = types.Key{
|
||||
Name: "PAD_6",
|
||||
Value: "Num Pad 6",
|
||||
Code: 102,
|
||||
Keysym: int(0xFFB6),
|
||||
}
|
||||
|
||||
var PAD_7 = types.Key{
|
||||
Name: "PAD_7",
|
||||
Value: "Num Pad 7",
|
||||
Code: 103,
|
||||
Keysym: int(0xFFB7),
|
||||
}
|
||||
|
||||
var PAD_8 = types.Key{
|
||||
Name: "PAD_8",
|
||||
Value: "Num Pad 8",
|
||||
Code: 104,
|
||||
Keysym: int(0xFFB8),
|
||||
}
|
||||
|
||||
var PAD_9 = types.Key{
|
||||
Name: "PAD_9",
|
||||
Value: "Num Pad 9",
|
||||
Code: 105,
|
||||
Keysym: int(0xFFB9),
|
||||
}
|
||||
|
||||
var MULTIPLY = types.Key{
|
||||
Name: "MULTIPLY",
|
||||
Value: "*",
|
||||
Code: 106,
|
||||
Keysym: int(0xFFAA),
|
||||
}
|
||||
|
||||
var ADD = types.Key{
|
||||
Name: "ADD",
|
||||
Value: "+",
|
||||
Code: 107,
|
||||
Keysym: int(0xFFAB),
|
||||
}
|
||||
|
||||
var SUBTRACT = types.Key{
|
||||
Name: "SUBTRACT",
|
||||
Value: "-",
|
||||
Code: 109,
|
||||
Keysym: int(0xFFAD),
|
||||
}
|
||||
|
||||
var DECIMAL = types.Key{
|
||||
Name: "DECIMAL",
|
||||
Value: ".",
|
||||
Code: 110,
|
||||
Keysym: int(0xFFAE),
|
||||
}
|
||||
|
||||
var DIVIDE = types.Key{
|
||||
Name: "DIVIDE",
|
||||
Value: "/",
|
||||
Code: 111,
|
||||
Keysym: int(0xFFAF),
|
||||
}
|
||||
|
||||
var KEY_F1 = types.Key{
|
||||
Name: "KEY_F1",
|
||||
Value: "f1",
|
||||
Code: 112,
|
||||
Keysym: int(0xFFBE),
|
||||
}
|
||||
|
||||
var KEY_F2 = types.Key{
|
||||
Name: "KEY_F2",
|
||||
Value: "f2",
|
||||
Code: 113,
|
||||
Keysym: int(0xFFBF),
|
||||
}
|
||||
|
||||
var KEY_F3 = types.Key{
|
||||
Name: "KEY_F3",
|
||||
Value: "f3",
|
||||
Code: 114,
|
||||
Keysym: int(0xFFC0),
|
||||
}
|
||||
|
||||
var KEY_F4 = types.Key{
|
||||
Name: "KEY_F4",
|
||||
Value: "f4",
|
||||
Code: 115,
|
||||
Keysym: int(0xFFC1),
|
||||
}
|
||||
|
||||
var KEY_F5 = types.Key{
|
||||
Name: "KEY_F5",
|
||||
Value: "f5",
|
||||
Code: 116,
|
||||
Keysym: int(0xFFC2),
|
||||
}
|
||||
|
||||
var KEY_F6 = types.Key{
|
||||
Name: "KEY_F6",
|
||||
Value: "f6",
|
||||
Code: 117,
|
||||
Keysym: int(0xFFC3),
|
||||
}
|
||||
|
||||
var KEY_F7 = types.Key{
|
||||
Name: "KEY_F7",
|
||||
Value: "f7",
|
||||
Code: 118,
|
||||
Keysym: int(0xFFC4),
|
||||
}
|
||||
|
||||
var KEY_F8 = types.Key{
|
||||
Name: "KEY_F8",
|
||||
Value: "f8",
|
||||
Code: 119,
|
||||
Keysym: int(0xFFC5),
|
||||
}
|
||||
|
||||
var KEY_F9 = types.Key{
|
||||
Name: "KEY_F9",
|
||||
Value: "f9",
|
||||
Code: 120,
|
||||
Keysym: int(0xFFC6),
|
||||
}
|
||||
|
||||
var KEY_F10 = types.Key{
|
||||
Name: "KEY_F10",
|
||||
Value: "f10",
|
||||
Code: 121,
|
||||
Keysym: int(0xFFC7),
|
||||
}
|
||||
|
||||
var KEY_F11 = types.Key{
|
||||
Name: "KEY_F11",
|
||||
Value: "f11",
|
||||
Code: 122,
|
||||
Keysym: int(0xFFC8),
|
||||
}
|
||||
|
||||
var KEY_F12 = types.Key{
|
||||
Name: "KEY_F12",
|
||||
Value: "f12",
|
||||
Code: 123,
|
||||
Keysym: int(0xFFC9),
|
||||
}
|
||||
|
||||
var NUM_LOCK = types.Key{
|
||||
Name: "NUM_LOCK",
|
||||
Value: "Num Lock",
|
||||
Code: 144,
|
||||
Keysym: int(0xFF7F),
|
||||
}
|
||||
|
||||
var SCROLL_LOCK = types.Key{
|
||||
Name: "SCROLL_LOCK",
|
||||
Value: "Scroll Lock",
|
||||
Code: 145,
|
||||
Keysym: int(0xFF14),
|
||||
}
|
||||
|
||||
var SEMI_COLON = types.Key{
|
||||
Name: "SEMI_COLON",
|
||||
Value: ";",
|
||||
Code: 186,
|
||||
Keysym: int(0x003b),
|
||||
}
|
||||
|
||||
var EQUAL = types.Key{
|
||||
Name: "EQUAL",
|
||||
Value: "=",
|
||||
Code: 187,
|
||||
Keysym: int(0x003d),
|
||||
}
|
||||
|
||||
var COMMA = types.Key{
|
||||
Name: "COMMA",
|
||||
Value: ",",
|
||||
Code: 188,
|
||||
Keysym: int(0x002c),
|
||||
}
|
||||
|
||||
var DASH = types.Key{
|
||||
Name: "DASH",
|
||||
Value: "-",
|
||||
Code: 189,
|
||||
Keysym: int(0x002d),
|
||||
}
|
||||
|
||||
var PERIOD = types.Key{
|
||||
Name: "PERIOD",
|
||||
Value: ".",
|
||||
Code: 190,
|
||||
Keysym: int(0x002e),
|
||||
}
|
||||
|
||||
var FORWARD_SLASH = types.Key{
|
||||
Name: "FORWARD_SLASH",
|
||||
Value: "/",
|
||||
Code: 191,
|
||||
Keysym: int(0x002f),
|
||||
}
|
||||
|
||||
var GRAVE = types.Key{
|
||||
Name: "GRAVE",
|
||||
Value: "`",
|
||||
Code: 192,
|
||||
Keysym: int(0x0060),
|
||||
}
|
||||
|
||||
var OPEN_BRACKET = types.Key{
|
||||
Name: "OPEN_BRACKET",
|
||||
Value: "[",
|
||||
Code: 219,
|
||||
Keysym: int(0x005b),
|
||||
}
|
||||
|
||||
var BACK_SLASH = types.Key{
|
||||
Name: "BACK_SLASH",
|
||||
Value: "\\",
|
||||
Code: 220,
|
||||
Keysym: int(0x005c),
|
||||
}
|
||||
|
||||
var CLOSE_BRAKET = types.Key{
|
||||
Name: "CLOSE_BRAKET",
|
||||
Value: "]",
|
||||
Code: 221,
|
||||
Keysym: int(0x005d),
|
||||
}
|
||||
|
||||
var SINGLE_QUOTE = types.Key{
|
||||
Name: "SINGLE_QUOTE",
|
||||
Value: "'",
|
||||
Code: 222,
|
||||
Keysym: int(0x0022),
|
||||
}
|
@ -89,18 +89,22 @@ void XScroll(int x, int y) {
|
||||
}
|
||||
|
||||
void XButton(unsigned int button, int down) {
|
||||
Display *display = getXDisplay();
|
||||
XTestFakeButtonEvent(display, button, down, CurrentTime);
|
||||
XSync(display, 0);
|
||||
if (button != 0) {
|
||||
Display *display = getXDisplay();
|
||||
XTestFakeButtonEvent(display, button, down, CurrentTime);
|
||||
XSync(display, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void XKey(unsigned long key, int down) {
|
||||
Display *display = getXDisplay();
|
||||
KeyCode code = XKeysymToKeycode(display, key);
|
||||
if (key != 0) {
|
||||
Display *display = getXDisplay();
|
||||
KeyCode code = XKeysymToKeycode(display, key);
|
||||
|
||||
if (code != 0) {
|
||||
XTestFakeKeyEvent(display, code, down, CurrentTime);
|
||||
XSync(display, 0);
|
||||
if (code != 0) {
|
||||
XTestFakeKeyEvent(display, code, down, CurrentTime);
|
||||
XSync(display, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,9 +1,3 @@
|
||||
// NOTE: I have no fucking clue what I'm doing with this,
|
||||
// it works, but I am positive I'm doing this very wrong...
|
||||
// should I be freeing these strings? does go gc them?
|
||||
// pretty sure this *isn't* thread safe either.... /shrug
|
||||
// if you know a better way to get this done *please* make a pr <3
|
||||
|
||||
package xorg
|
||||
|
||||
/*
|
||||
@ -21,125 +15,14 @@ import (
|
||||
"unsafe"
|
||||
|
||||
"n.eko.moe/neko/internal/types"
|
||||
"n.eko.moe/neko/internal/xorg/keycode"
|
||||
)
|
||||
|
||||
var ScreenConfigurations = make(map[int]types.ScreenConfiguration)
|
||||
|
||||
var debounce = make(map[int]time.Time)
|
||||
var buttons = make(map[int]types.Button)
|
||||
var keys = make(map[int]types.Key)
|
||||
var mu = sync.Mutex{}
|
||||
|
||||
func init() {
|
||||
keys[keycode.BACKSPACE.Code] = keycode.BACKSPACE
|
||||
keys[keycode.TAB.Code] = keycode.TAB
|
||||
keys[keycode.CLEAR.Code] = keycode.CLEAR
|
||||
keys[keycode.ENTER.Code] = keycode.ENTER
|
||||
keys[keycode.SHIFT.Code] = keycode.SHIFT
|
||||
keys[keycode.CTRL.Code] = keycode.CTRL
|
||||
keys[keycode.ALT.Code] = keycode.ALT
|
||||
keys[keycode.PAUSE.Code] = keycode.PAUSE
|
||||
keys[keycode.CAPS_LOCK.Code] = keycode.CAPS_LOCK
|
||||
keys[keycode.ESCAPE.Code] = keycode.ESCAPE
|
||||
keys[keycode.SPACE.Code] = keycode.SPACE
|
||||
keys[keycode.PAGE_UP.Code] = keycode.PAGE_UP
|
||||
keys[keycode.PAGE_DOWN.Code] = keycode.PAGE_DOWN
|
||||
keys[keycode.END.Code] = keycode.END
|
||||
keys[keycode.HOME.Code] = keycode.HOME
|
||||
keys[keycode.LEFT_ARROW.Code] = keycode.LEFT_ARROW
|
||||
keys[keycode.UP_ARROW.Code] = keycode.UP_ARROW
|
||||
keys[keycode.RIGHT_ARROW.Code] = keycode.RIGHT_ARROW
|
||||
keys[keycode.DOWN_ARROW.Code] = keycode.DOWN_ARROW
|
||||
keys[keycode.INSERT.Code] = keycode.INSERT
|
||||
keys[keycode.DELETE.Code] = keycode.DELETE
|
||||
keys[keycode.KEY_0.Code] = keycode.KEY_0
|
||||
keys[keycode.KEY_1.Code] = keycode.KEY_1
|
||||
keys[keycode.KEY_2.Code] = keycode.KEY_2
|
||||
keys[keycode.KEY_3.Code] = keycode.KEY_3
|
||||
keys[keycode.KEY_4.Code] = keycode.KEY_4
|
||||
keys[keycode.KEY_5.Code] = keycode.KEY_5
|
||||
keys[keycode.KEY_6.Code] = keycode.KEY_6
|
||||
keys[keycode.KEY_7.Code] = keycode.KEY_7
|
||||
keys[keycode.KEY_8.Code] = keycode.KEY_8
|
||||
keys[keycode.KEY_9.Code] = keycode.KEY_9
|
||||
keys[keycode.KEY_A.Code] = keycode.KEY_A
|
||||
keys[keycode.KEY_B.Code] = keycode.KEY_B
|
||||
keys[keycode.KEY_C.Code] = keycode.KEY_C
|
||||
keys[keycode.KEY_D.Code] = keycode.KEY_D
|
||||
keys[keycode.KEY_E.Code] = keycode.KEY_E
|
||||
keys[keycode.KEY_F.Code] = keycode.KEY_F
|
||||
keys[keycode.KEY_G.Code] = keycode.KEY_G
|
||||
keys[keycode.KEY_H.Code] = keycode.KEY_H
|
||||
keys[keycode.KEY_I.Code] = keycode.KEY_I
|
||||
keys[keycode.KEY_J.Code] = keycode.KEY_J
|
||||
keys[keycode.KEY_K.Code] = keycode.KEY_K
|
||||
keys[keycode.KEY_L.Code] = keycode.KEY_L
|
||||
keys[keycode.KEY_M.Code] = keycode.KEY_M
|
||||
keys[keycode.KEY_N.Code] = keycode.KEY_N
|
||||
keys[keycode.KEY_O.Code] = keycode.KEY_O
|
||||
keys[keycode.KEY_P.Code] = keycode.KEY_P
|
||||
keys[keycode.KEY_Q.Code] = keycode.KEY_Q
|
||||
keys[keycode.KEY_R.Code] = keycode.KEY_R
|
||||
keys[keycode.KEY_S.Code] = keycode.KEY_S
|
||||
keys[keycode.KEY_T.Code] = keycode.KEY_T
|
||||
keys[keycode.KEY_U.Code] = keycode.KEY_U
|
||||
keys[keycode.KEY_V.Code] = keycode.KEY_V
|
||||
keys[keycode.KEY_W.Code] = keycode.KEY_W
|
||||
keys[keycode.KEY_X.Code] = keycode.KEY_X
|
||||
keys[keycode.KEY_Y.Code] = keycode.KEY_Y
|
||||
keys[keycode.KEY_Z.Code] = keycode.KEY_Z
|
||||
keys[keycode.WIN_LEFT.Code] = keycode.WIN_LEFT
|
||||
keys[keycode.WIN_RIGHT.Code] = keycode.WIN_RIGHT
|
||||
keys[keycode.PAD_0.Code] = keycode.PAD_0
|
||||
keys[keycode.PAD_1.Code] = keycode.PAD_1
|
||||
keys[keycode.PAD_2.Code] = keycode.PAD_2
|
||||
keys[keycode.PAD_3.Code] = keycode.PAD_3
|
||||
keys[keycode.PAD_4.Code] = keycode.PAD_4
|
||||
keys[keycode.PAD_5.Code] = keycode.PAD_5
|
||||
keys[keycode.PAD_6.Code] = keycode.PAD_6
|
||||
keys[keycode.PAD_7.Code] = keycode.PAD_7
|
||||
keys[keycode.PAD_8.Code] = keycode.PAD_8
|
||||
keys[keycode.PAD_9.Code] = keycode.PAD_9
|
||||
keys[keycode.MULTIPLY.Code] = keycode.MULTIPLY
|
||||
keys[keycode.ADD.Code] = keycode.ADD
|
||||
keys[keycode.SUBTRACT.Code] = keycode.SUBTRACT
|
||||
keys[keycode.DECIMAL.Code] = keycode.DECIMAL
|
||||
keys[keycode.DIVIDE.Code] = keycode.DIVIDE
|
||||
keys[keycode.KEY_F1.Code] = keycode.KEY_F1
|
||||
keys[keycode.KEY_F2.Code] = keycode.KEY_F2
|
||||
keys[keycode.KEY_F3.Code] = keycode.KEY_F3
|
||||
keys[keycode.KEY_F4.Code] = keycode.KEY_F4
|
||||
keys[keycode.KEY_F5.Code] = keycode.KEY_F5
|
||||
keys[keycode.KEY_F6.Code] = keycode.KEY_F6
|
||||
keys[keycode.KEY_F7.Code] = keycode.KEY_F7
|
||||
keys[keycode.KEY_F8.Code] = keycode.KEY_F8
|
||||
keys[keycode.KEY_F9.Code] = keycode.KEY_F9
|
||||
keys[keycode.KEY_F10.Code] = keycode.KEY_F10
|
||||
keys[keycode.KEY_F11.Code] = keycode.KEY_F11
|
||||
keys[keycode.KEY_F12.Code] = keycode.KEY_F12
|
||||
keys[keycode.NUM_LOCK.Code] = keycode.NUM_LOCK
|
||||
keys[keycode.SCROLL_LOCK.Code] = keycode.SCROLL_LOCK
|
||||
keys[keycode.SEMI_COLON.Code] = keycode.SEMI_COLON
|
||||
keys[keycode.EQUAL.Code] = keycode.EQUAL
|
||||
keys[keycode.COMMA.Code] = keycode.COMMA
|
||||
keys[keycode.DASH.Code] = keycode.DASH
|
||||
keys[keycode.PERIOD.Code] = keycode.PERIOD
|
||||
keys[keycode.FORWARD_SLASH.Code] = keycode.FORWARD_SLASH
|
||||
keys[keycode.GRAVE.Code] = keycode.GRAVE
|
||||
keys[keycode.OPEN_BRACKET.Code] = keycode.OPEN_BRACKET
|
||||
keys[keycode.BACK_SLASH.Code] = keycode.BACK_SLASH
|
||||
keys[keycode.CLOSE_BRAKET.Code] = keycode.CLOSE_BRAKET
|
||||
keys[keycode.SINGLE_QUOTE.Code] = keycode.SINGLE_QUOTE
|
||||
|
||||
buttons[keycode.LEFT_BUTTON.Code] = keycode.LEFT_BUTTON
|
||||
buttons[keycode.CENTER_BUTTON.Code] = keycode.CENTER_BUTTON
|
||||
buttons[keycode.RIGHT_BUTTON.Code] = keycode.RIGHT_BUTTON
|
||||
buttons[keycode.SCROLL_UP_BUTTON.Code] = keycode.SCROLL_UP_BUTTON
|
||||
buttons[keycode.SCROLL_DOWN_BUTTON.Code] = keycode.SCROLL_DOWN_BUTTON
|
||||
buttons[keycode.SCROLL_LEFT_BUTTON.Code] = keycode.SCROLL_LEFT_BUTTON
|
||||
buttons[keycode.SCROLL_RIGHT_BUTTON.Code] = keycode.SCROLL_RIGHT_BUTTON
|
||||
|
||||
C.XGetScreenConfigurations()
|
||||
}
|
||||
|
||||
@ -167,80 +50,60 @@ func Scroll(x, y int) {
|
||||
C.XScroll(C.int(x), C.int(y))
|
||||
}
|
||||
|
||||
func ButtonDown(code int) (*types.Button, error) {
|
||||
func ButtonDown(code int) error {
|
||||
mu.Lock()
|
||||
defer mu.Unlock()
|
||||
|
||||
button, ok := buttons[code]
|
||||
if !ok {
|
||||
return nil, fmt.Errorf("invalid button %v", code)
|
||||
}
|
||||
|
||||
if _, ok := debounce[code]; ok {
|
||||
return nil, fmt.Errorf("debounced button %v(%v)", button.Name, code)
|
||||
return fmt.Errorf("debounced button %v", code)
|
||||
}
|
||||
|
||||
debounce[code] = time.Now()
|
||||
|
||||
C.XButton(C.uint(button.Keysym), C.int(1))
|
||||
return &button, nil
|
||||
C.XButton(C.uint(code), C.int(1))
|
||||
return nil
|
||||
}
|
||||
|
||||
func KeyDown(code int) (*types.Key, error) {
|
||||
func KeyDown(code int) error {
|
||||
mu.Lock()
|
||||
defer mu.Unlock()
|
||||
|
||||
key, ok := keys[code]
|
||||
if !ok {
|
||||
return nil, fmt.Errorf("invalid key %v", code)
|
||||
}
|
||||
|
||||
if _, ok := debounce[code]; ok {
|
||||
return nil, fmt.Errorf("debounced key %v(%v)", key.Name, code)
|
||||
return fmt.Errorf("debounced key %v", code)
|
||||
}
|
||||
|
||||
debounce[code] = time.Now()
|
||||
|
||||
C.XKey(C.ulong(key.Keysym), C.int(1))
|
||||
return &key, nil
|
||||
C.XKey(C.ulong(code), C.int(1))
|
||||
return nil
|
||||
}
|
||||
|
||||
func ButtonUp(code int) (*types.Button, error) {
|
||||
func ButtonUp(code int) error {
|
||||
mu.Lock()
|
||||
defer mu.Unlock()
|
||||
|
||||
button, ok := buttons[code]
|
||||
if !ok {
|
||||
return nil, fmt.Errorf("invalid button %v", code)
|
||||
}
|
||||
|
||||
if _, ok := debounce[code]; !ok {
|
||||
return nil, fmt.Errorf("debounced button %v(%v)", button.Name, code)
|
||||
return fmt.Errorf("debounced button %v", code)
|
||||
}
|
||||
|
||||
delete(debounce, code)
|
||||
|
||||
C.XButton(C.uint(button.Keysym), C.int(0))
|
||||
return &button, nil
|
||||
C.XButton(C.uint(code), C.int(0))
|
||||
return nil
|
||||
}
|
||||
|
||||
func KeyUp(code int) (*types.Key, error) {
|
||||
func KeyUp(code int) error {
|
||||
mu.Lock()
|
||||
defer mu.Unlock()
|
||||
|
||||
key, ok := keys[code]
|
||||
if !ok {
|
||||
return nil, fmt.Errorf("invalid key %v", code)
|
||||
}
|
||||
|
||||
if _, ok := debounce[code]; !ok {
|
||||
return nil, fmt.Errorf("debounced key %v(%v)", key.Name, code)
|
||||
return fmt.Errorf("debounced key %v", code)
|
||||
}
|
||||
|
||||
delete(debounce, code)
|
||||
|
||||
C.XKey(C.ulong(key.Keysym), C.int(0))
|
||||
return &key, nil
|
||||
C.XKey(C.ulong(code), C.int(0))
|
||||
return nil
|
||||
}
|
||||
|
||||
func ReadClipboard() string {
|
||||
@ -264,31 +127,31 @@ func WriteClipboard(data string) {
|
||||
}
|
||||
|
||||
func ResetKeys() {
|
||||
for key := range debounce {
|
||||
if key < 8 {
|
||||
ButtonUp(key)
|
||||
for code := range debounce {
|
||||
if code < 8 {
|
||||
ButtonUp(code)
|
||||
} else {
|
||||
KeyUp(key)
|
||||
KeyUp(code)
|
||||
}
|
||||
|
||||
delete(debounce, key)
|
||||
delete(debounce, code)
|
||||
}
|
||||
}
|
||||
|
||||
func CheckKeys(duration time.Duration) {
|
||||
t := time.Now()
|
||||
for key, start := range debounce {
|
||||
for code, start := range debounce {
|
||||
if t.Sub(start) < duration {
|
||||
continue
|
||||
}
|
||||
|
||||
if key < 8 {
|
||||
ButtonUp(key)
|
||||
if code < 8 {
|
||||
ButtonUp(code)
|
||||
} else {
|
||||
KeyUp(key)
|
||||
KeyUp(code)
|
||||
}
|
||||
|
||||
delete(debounce, key)
|
||||
delete(debounce, code)
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user