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+ CanConnect.
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parent
0a201d50c8
commit
d2ffac3d4b
@ -155,11 +155,24 @@ func (ws *WebSocketManagerCtx) Upgrade(w http.ResponseWriter, r *http.Request) e
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if err != nil {
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if err != nil {
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ws.logger.Warn().Err(err).Msg("authentication failed")
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ws.logger.Warn().Err(err).Msg("authentication failed")
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// TODO: Refactor
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// TODO: Refactor, return error code.
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if err = connection.WriteJSON(
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if err = connection.WriteJSON(
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message.SystemDisconnect{
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message.SystemDisconnect{
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Event: event.SYSTEM_DISCONNECT,
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Event: event.SYSTEM_DISCONNECT,
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Message: "authentication failed",
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Message: err.Error(),
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}); err != nil {
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ws.logger.Error().Err(err).Msg("failed to send disconnect")
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}
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return connection.Close()
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}
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if !session.CanConnect() {
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// TODO: Refactor, return error code.
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if err = connection.WriteJSON(
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message.SystemDisconnect{
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Event: event.SYSTEM_DISCONNECT,
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Message: "connection disabled",
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}); err != nil {
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}); err != nil {
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ws.logger.Error().Err(err).Msg("failed to send disconnect")
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ws.logger.Error().Err(err).Msg("failed to send disconnect")
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}
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}
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@ -168,7 +181,7 @@ func (ws *WebSocketManagerCtx) Upgrade(w http.ResponseWriter, r *http.Request) e
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}
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}
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if session.IsConnected() {
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if session.IsConnected() {
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// TODO: Refactor
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// TODO: Refactor, return error code.
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if err = connection.WriteJSON(
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if err = connection.WriteJSON(
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message.SystemDisconnect{
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message.SystemDisconnect{
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Event: event.SYSTEM_DISCONNECT,
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Event: event.SYSTEM_DISCONNECT,
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