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check if we already listen to requested stream. (#13)
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@ -100,6 +100,11 @@ func (t *Track) SetStream(stream types.StreamSinkManager) error {
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t.streamMu.Lock()
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t.streamMu.Lock()
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defer t.streamMu.Unlock()
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defer t.streamMu.Unlock()
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// if we already listen to the stream, do nothing
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if t.stream == stream {
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return nil
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}
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var err error
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var err error
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if t.stream != nil {
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if t.stream != nil {
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err = t.stream.MoveListenerTo(&t.listener, stream)
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err = t.stream.MoveListenerTo(&t.listener, stream)
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