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Xorg input driver (#53)
* add xf86 input driver. * cleanup. * rewrite to unix socket PoC. * add input rebuild. * lint & docs. * add input driver struct. * comments, lint, socket name from config. * add touch events to webrtc. * switch to uint32. * misc update logging & linting, * fix screen size * set touchscreen as core pointer. * add touch to ws control. * SendCoreEvents. * extract to own xinput folder. * add debounce. * switch pressure to uint8. * check buffer size. * send touch events with system init.
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@ -10,6 +10,10 @@ const (
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OP_BTN_DOWN = 0x05
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OP_BTN_UP = 0x06
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OP_PING = 0x07
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// touch events
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OP_TOUCH_BEGIN = 0x08
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OP_TOUCH_UPDATE = 0x09
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OP_TOUCH_END = 0x0a
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)
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type Move struct {
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@ -35,3 +39,10 @@ type Ping struct {
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func (p Ping) ClientTs() uint64 {
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return (uint64(p.ClientTs1) * uint64(math.MaxUint32)) + uint64(p.ClientTs2)
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}
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type Touch struct {
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TouchId uint32
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X int32
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Y int32
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Pressure uint8
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}
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