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fix locked room bug
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parent
9e5019be7d
commit
f093ef762b
@ -48,10 +48,10 @@ export const controls = {
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}
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export const room = {
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lock: 'Lock Room',
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unlock: 'Unlock Room',
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locked: 'Room Locked',
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unlocked: 'Room Unlocked',
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lock: 'Lock Room (for users)',
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unlock: 'Unlock Room (for users)',
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locked: 'Room Locked (for users)',
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unlocked: 'Room Unlocked (for users)',
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}
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export const setting = {
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@ -22,7 +22,7 @@ type MessageHandler struct {
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locked bool
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}
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func (h *MessageHandler) Connected(id string, socket *WebSocket) (bool, string, error) {
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func (h *MessageHandler) Connected(admin bool, socket *WebSocket) (bool, string, error) {
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address := socket.Address()
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if address == "" {
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h.logger.Debug().Msg("no remote address")
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@ -34,22 +34,15 @@ func (h *MessageHandler) Connected(id string, socket *WebSocket) (bool, string,
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}
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}
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if h.locked {
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session, ok := h.sessions.Get(id)
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if !ok || !session.Admin() {
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if h.locked && !admin {
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h.logger.Debug().Msg("server locked")
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return false, "locked", nil
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}
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}
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return true, "", nil
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}
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func (h *MessageHandler) Disconnected(id string) error {
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if h.locked && len(h.sessions.Admins()) == 0 {
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h.locked = false
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}
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return h.sessions.Destroy(id)
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}
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@ -150,7 +150,7 @@ func (ws *WebSocketHandler) Upgrade(w http.ResponseWriter, r *http.Request) erro
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connection: connection,
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}
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ok, reason, err := ws.handler.Connected(id, socket)
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ok, reason, err := ws.handler.Connected(admin, socket)
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if err != nil {
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ws.logger.Error().Err(err).Msg("connection failed")
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return err
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