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https://github.com/m1k1o/neko.git
synced 2024-07-24 14:40:50 +12:00
replace SetConnected function.
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parent
fa54823098
commit
f9b2460c3b
@ -47,7 +47,6 @@ func (manager *SessionManagerCtx) New(id string, admin bool) types.Session {
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profile: MemberProfile{
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is_admin: admin,
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},
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connected: false,
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}
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manager.members[id] = session
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@ -27,8 +27,6 @@ type SessionCtx struct {
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websocket_connected bool
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webrtc_peer types.WebRTCPeer
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webrtc_connected bool
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// TODO: Refactor.
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connected bool
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}
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func (session *SessionCtx) ID() string {
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@ -48,7 +46,7 @@ func (session *SessionCtx) IsHost() bool {
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}
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func (session *SessionCtx) Connected() bool {
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return session.connected
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return session.websocket_connected && session.webrtc_connected
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}
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func (session *SessionCtx) SetName(name string) {
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@ -66,7 +64,15 @@ func (session *SessionCtx) SetWebSocketConnected(connected bool) {
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session.manager.emmiter.Emit("websocket_connected", session)
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} else {
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session.websocket_connected = false
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session.manager.emmiter.Emit("websocket_disconnected", session)
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// TODO: Refactor.
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//session.manager.emmiter.Emit("websocket_disconnected", session)
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session.manager.emmiter.Emit("disconnected", session)
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session.websocket_peer = nil
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// TODO: Refactor.
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_ = session.manager.Destroy(session.id)
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}
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}
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@ -77,31 +83,21 @@ func (session *SessionCtx) SetWebRTCPeer(webrtc_peer types.WebRTCPeer) {
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func (session *SessionCtx) SetWebRTCConnected(connected bool) {
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if connected {
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session.webrtc_connected = true
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session.manager.emmiter.Emit("webrtc_connected", session)
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// TODO: Refactor.
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//session.manager.emmiter.Emit("webrtc_connected", session)
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session.manager.emmiter.Emit("connected", session)
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} else {
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session.webrtc_connected = false
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session.manager.emmiter.Emit("webrtc_disconnected", session)
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}
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}
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// TODO: Refactor.
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func (session *SessionCtx) SetConnected(connected bool) {
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session.connected = connected
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if connected {
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session.manager.emmiter.Emit("connected", session)
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} else {
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session.manager.emmiter.Emit("disconnected", session)
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session.websocket_peer = nil
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// TODO: Refactor.
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_ = session.manager.Destroy(session.id)
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session.webrtc_peer = nil
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}
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}
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func (session *SessionCtx) Disconnect(reason string) error {
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// TODO: Refactor.
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session.SetConnected(false)
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// TODO: End WebSocket connection.
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// TODO: End WebRTC connection.
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return session.Send(
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message.Disconnect{
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@ -13,8 +13,6 @@ type Session interface {
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SetWebSocketConnected(connected bool)
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SetWebRTCPeer(webrtc_peer WebRTCPeer)
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SetWebRTCConnected(connected bool)
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// TODO: Refactor.
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SetConnected(connected bool)
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Disconnect(reason string) error
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Send(v interface{}) error
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SignalAnswer(sdp string) error
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@ -156,12 +156,10 @@ func (manager *WebRTCManagerCtx) CreatePeer(session types.Session) (string, bool
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case webrtc.PeerConnectionStateDisconnected:
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case webrtc.PeerConnectionStateFailed:
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manager.logger.Info().Str("id", session.ID()).Msg("peer disconnected")
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// TODO: Change WebRTC connection state.
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session.SetConnected(false)
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session.SetWebRTCConnected(false)
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case webrtc.PeerConnectionStateConnected:
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manager.logger.Info().Str("id", session.ID()).Msg("peer connected")
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// TODO: Change WebRTC connection state.
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session.SetConnected(true)
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session.SetWebRTCConnected(true)
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}
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})
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@ -169,12 +169,16 @@ func (ws *WebSocketManagerCtx) Upgrade(w http.ResponseWriter, r *http.Request) e
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Str("address", connection.RemoteAddr().String()).
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Msg("connection started")
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session.SetWebSocketConnected(true)
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defer func() {
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ws.logger.
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Debug().
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Str("session", session.ID()).
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Str("address", connection.RemoteAddr().String()).
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Msg("connection ended")
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session.SetWebSocketConnected(false)
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}()
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ws.handle(connection, session)
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@ -186,17 +190,11 @@ func (ws *WebSocketManagerCtx) handle(connection *websocket.Conn, session types.
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cancel := make(chan struct{})
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ticker := time.NewTicker(pingPeriod)
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go func() {
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// TODO: Change WebSocket connection state.
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//session.SetConnected(true)
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defer func() {
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ticker.Stop()
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ws.logger.Debug().Str("address", connection.RemoteAddr().String()).Msg("handle socket ending")
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// TODO: Change WebSocket connection state.
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session.SetConnected(false)
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}()
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go func() {
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for {
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_, raw, err := connection.ReadMessage()
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if err != nil {
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