#include "xorg.h" static Display *DISPLAY = NULL; Display *getXDisplay(void) { return DISPLAY; } int XDisplayOpen(char *name) { DISPLAY = XOpenDisplay(name); return DISPLAY == NULL; } void XDisplayClose(void) { XCloseDisplay(DISPLAY); } void XMove(int x, int y) { Display *display = getXDisplay(); XWarpPointer(display, None, DefaultRootWindow(display), 0, 0, 0, 0, x, y); XSync(display, 0); } void XScroll(int x, int y) { int ydir = 4; /* Button 4 is up, 5 is down. */ int xdir = 6; Display *display = getXDisplay(); if (y < 0) { ydir = 5; } if (x < 0) { xdir = 7; } int xi; int yi; for (xi = 0; xi < abs(x); xi++) { XTestFakeButtonEvent(display, xdir, 1, CurrentTime); XTestFakeButtonEvent(display, xdir, 0, CurrentTime); } for (yi = 0; yi < abs(y); yi++) { XTestFakeButtonEvent(display, ydir, 1, CurrentTime); XTestFakeButtonEvent(display, ydir, 0, CurrentTime); } XSync(display, 0); } void XButton(unsigned int button, int down) { if (button == 0) return; Display *display = getXDisplay(); XTestFakeButtonEvent(display, button, down, CurrentTime); XSync(display, 0); } void XKey(unsigned long key, int down) { if (key == 0) return; Display *display = getXDisplay(); KeyCode code = XKeysymToKeycode(display, key); // Map non-existing keysyms to new keycodes if (code == 0) { int min, max, numcodes; XDisplayKeycodes(display, &min, &max); XGetKeyboardMapping(display, min, max-min, &numcodes); code = (max-min+1)*numcodes; KeySym keysym_list[numcodes]; for(int i=0;ired_mask) >> 16; pixels[pos+1] = (pixel & ximage->green_mask) >> 8; pixels[pos+2] = pixel & ximage->blue_mask; } } XDestroyImage(ximage); return pixels; }