package websocket import ( "n.eko.moe/neko/internal/event" "n.eko.moe/neko/internal/message" "n.eko.moe/neko/internal/session" ) func (h *MessageHandler) SessionCreated(id string, session *session.Session) error { if err := session.Send(message.Identity{ Message: message.Message{Event: event.IDENTITY_PROVIDE}, ID: id, }); err != nil { return err } return nil } func (h *MessageHandler) SessionConnected(id string, session *session.Session) error { // send list of members to session if err := session.Send(message.Members{ Message: message.Message{Event: event.MEMBER_LIST}, Memebers: h.sessions.GetConnected(), }); err != nil { h.logger.Warn().Str("id", id).Err(err).Msgf("sending event %s has failed", event.MEMBER_LIST) return err } // tell session there is a host host, ok := h.sessions.GetHost() if ok { if err := session.Send(message.Control{ Message: message.Message{Event: event.CONTROL_LOCKED}, ID: host.ID, }); err != nil { h.logger.Warn().Str("id", id).Err(err).Msgf("sending event %s has failed", event.CONTROL_LOCKED) return err } } // let everyone know there is a new session if err := h.sessions.Brodcast( message.Member{ Message: message.Message{Event: event.MEMBER_CONNECTED}, Session: session, }, nil); err != nil { h.logger.Warn().Err(err).Msgf("brodcasting event %s has failed", event.CONTROL_RELEASE) return err } return nil } func (h *MessageHandler) SessionDestroyed(id string) error { // clear host if exists if h.sessions.IsHost(id) { h.sessions.ClearHost() if err := h.sessions.Brodcast(message.Control{ Message: message.Message{Event: event.CONTROL_RELEASE}, ID: id, }, nil); err != nil { h.logger.Warn().Err(err).Msgf("brodcasting event %s has failed", event.CONTROL_RELEASE) } } // let everyone know session disconnected if err := h.sessions.Brodcast( message.MemberDisconnected{ Message: message.Message{Event: event.MEMBER_DISCONNECTED}, ID: id, }, nil); err != nil { h.logger.Warn().Err(err).Msgf("brodcasting event %s has failed", event.MEMBER_DISCONNECTED) return err } return nil }