#include "xorg.h" static clipboard_c *CLIPBOARD = NULL; static Display *DISPLAY = NULL; static char *NAME = ":0.0"; static int REGISTERED = 0; static int DIRTY = 0; typedef struct linked_list { KeySym keysym; KeyCode keycode; struct linked_list *next; } node; node *head = NULL; void insertItem(KeySym keysym, KeyCode keycode) { node *temp_node = (node *) malloc(sizeof(node)); temp_node->keysym = keysym; temp_node->keycode = keycode; temp_node->next = NULL; // For the 1st element if (head) { temp_node->next = head; } head = temp_node; } void deleteItem(KeySym keysym) { node *myNode = head, *previous = NULL; int i = 0; while (myNode) { if (myNode->keysym == keysym) { if (!previous) head = myNode->next; else previous->next = myNode->next; free(myNode); break; } previous = myNode; myNode = myNode->next; if (i++ > 120) { // this should lead to a panic printf("loop over limit"); break; } } } node *searchItemNode(KeySym keysym) { node *searchNode = head; int i = 0; while (searchNode) { if (searchNode->keysym == keysym) { return searchNode; } searchNode = searchNode->next; if (i++ > 120) { // this should lead to a panic printf("loop over limit"); break; } } return NULL; } Display *getXDisplay(void) { /* Close the display if displayName has changed */ if (DIRTY) { XDisplayClose(); DIRTY = 0; } if (DISPLAY == NULL) { /* First try the user set displayName */ DISPLAY = XOpenDisplay(NAME); /* Then try using environment variable DISPLAY */ if (DISPLAY == NULL) { DISPLAY = XOpenDisplay(NULL); } if (DISPLAY == NULL) { fputs("Could not open main display\n", stderr); } else if (!REGISTERED) { atexit(&XDisplayClose); REGISTERED = 1; } } return DISPLAY; } clipboard_c *getClipboard(void) { if (CLIPBOARD == NULL) { CLIPBOARD = clipboard_new(NULL); } return CLIPBOARD; } void XDisplayClose(void) { if (DISPLAY != NULL) { XCloseDisplay(DISPLAY); DISPLAY = NULL; } } void XDisplaySet(char *input) { NAME = strdup(input); DIRTY = 1; } void XMove(int x, int y) { Display *display = getXDisplay(); XWarpPointer(display, None, DefaultRootWindow(display), 0, 0, 0, 0, x, y); XSync(display, 0); } void XScroll(int x, int y) { int ydir = 4; /* Button 4 is up, 5 is down. */ int xdir = 6; Display *display = getXDisplay(); if (y < 0) { ydir = 5; } if (x < 0) { xdir = 7; } int xi; int yi; for (xi = 0; xi < abs(x); xi++) { XTestFakeButtonEvent(display, xdir, 1, CurrentTime); XTestFakeButtonEvent(display, xdir, 0, CurrentTime); } for (yi = 0; yi < abs(y); yi++) { XTestFakeButtonEvent(display, ydir, 1, CurrentTime); XTestFakeButtonEvent(display, ydir, 0, CurrentTime); } XSync(display, 0); } void XButton(unsigned int button, int down) { if (button != 0) { Display *display = getXDisplay(); XTestFakeButtonEvent(display, button, down, CurrentTime); XSync(display, 0); } } KeyCode XkbKeysymToKeycode(Display *dpy, KeySym keysym) { XkbDescPtr xkb; XkbStateRec state; unsigned int mods; unsigned keycode; xkb = XkbGetMap(dpy, XkbAllComponentsMask, XkbUseCoreKbd); if (!xkb) return 0; XkbGetState(dpy, XkbUseCoreKbd, &state); // XkbStateFieldFromRec() doesn't work properly because // state.lookup_mods isn't properly updated, so we do this manually mods = XkbBuildCoreState(XkbStateMods(&state), state.group); for (keycode = xkb->min_key_code; keycode <= xkb->max_key_code; keycode++) { KeySym cursym; unsigned int out_mods; XkbTranslateKeyCode(xkb, keycode, mods, &out_mods, &cursym); if (cursym == keysym) break; } if (keycode > xkb->max_key_code) keycode = 0; XkbFreeKeyboard(xkb, XkbAllComponentsMask, True); // Shift+Tab is usually ISO_Left_Tab, but RFB hides this fact. Do // another attempt if we failed the initial lookup if ((keycode == 0) && (keysym == XK_Tab) && (mods & ShiftMask)) return XkbKeysymToKeycode(dpy, XK_ISO_Left_Tab); return keycode; } void XKey(KeySym key, int down) { Display *display = getXDisplay(); KeyCode code = 0; node *compareNode; // Key is released. Look it up if (!down) { compareNode = searchItemNode(key); // The key is known, use the known KeyCode if (compareNode) { code = compareNode->keycode; XTestFakeKeyEvent(display, code, down, CurrentTime); XSync(display, 0); deleteItem(key); return; } } code = XkbKeysymToKeycode(display, key); if (!code) { int min, max, numcodes; XDisplayKeycodes(display, &min, &max); XGetKeyboardMapping(display, min, max-min, &numcodes); code = (max-min+1)*numcodes; KeySym keysym_list[numcodes]; for (int i=0;i