neko/internal/websocket/websocket.go
Miroslav Šedivý 5d906e0a8b major refactor.
2020-11-01 16:09:48 +01:00

58 lines
1.0 KiB
Go

package websocket
import (
"encoding/json"
"strings"
"sync"
"github.com/gorilla/websocket"
)
type WebSocketCtx struct {
id string
address string
ws *WebSocketManagerCtx
connection *websocket.Conn
mu sync.Mutex
}
func (socket *WebSocketCtx) Address() string {
//remote := socket.connection.RemoteAddr()
address := strings.SplitN(socket.address, ":", -1)
if len(address[0]) < 1 {
return socket.address
}
return address[0]
}
func (socket *WebSocketCtx) Send(v interface{}) error {
socket.mu.Lock()
defer socket.mu.Unlock()
if socket.connection == nil {
return nil
}
raw, err := json.Marshal(v)
if err != nil {
return err
}
socket.ws.logger.Debug().
Str("session", socket.id).
Str("address", socket.connection.RemoteAddr().String()).
Str("raw", string(raw)).
Msg("sending message to client")
return socket.connection.WriteMessage(websocket.TextMessage, raw)
}
func (socket *WebSocketCtx) Destroy() error {
if socket.connection == nil {
return nil
}
return socket.connection.Close()
}