mirror of
https://github.com/m1k1o/neko.git
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110 lines
2.2 KiB
Go
110 lines
2.2 KiB
Go
package session
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import (
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"github.com/rs/zerolog"
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"demodesk/neko/internal/types"
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"demodesk/neko/internal/types/event"
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"demodesk/neko/internal/types/message"
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)
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type SessionCtx struct {
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logger zerolog.Logger
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id string
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name string
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admin bool
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connected bool
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manager *SessionManagerCtx
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websocket_peer types.WebSocketPeer
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webrtc_peer types.WebRTCPeer
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}
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func (session *SessionCtx) ID() string {
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return session.id
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}
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func (session *SessionCtx) Name() string {
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return session.name
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}
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func (session *SessionCtx) Admin() bool {
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return session.admin
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}
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func (session *SessionCtx) IsHost() bool {
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return session.manager.host != nil && session.manager.host.ID() == session.ID()
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}
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func (session *SessionCtx) Connected() bool {
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return session.connected
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}
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func (session *SessionCtx) SetName(name string) {
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session.name = name
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}
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func (session *SessionCtx) SetWebSocketPeer(websocket_peer types.WebSocketPeer) {
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session.websocket_peer = websocket_peer
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session.manager.emmiter.Emit("created", session)
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}
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func (session *SessionCtx) SetWebRTCPeer(webrtc_peer types.WebRTCPeer) {
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session.webrtc_peer = webrtc_peer
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}
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func (session *SessionCtx) SetConnected(connected bool) {
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session.connected = connected
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if connected {
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session.manager.emmiter.Emit("connected", session)
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} else {
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session.manager.emmiter.Emit("disconnected", session)
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session.websocket_peer = nil
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// TODO: Refactor.
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_ = session.manager.Destroy(session.id)
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}
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}
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func (session *SessionCtx) Disconnect(reason string) error {
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session.SetConnected(false)
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return session.Send(
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message.Disconnect{
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Event: event.SYSTEM_DISCONNECT,
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Message: reason,
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})
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}
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func (session *SessionCtx) Send(v interface{}) error {
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if session.websocket_peer == nil {
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return nil
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}
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return session.websocket_peer.Send(v)
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}
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func (session *SessionCtx) SignalAnswer(sdp string) error {
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if session.webrtc_peer == nil {
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return nil
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}
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return session.webrtc_peer.SignalAnswer(sdp)
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}
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func (session *SessionCtx) destroy() error {
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if session.websocket_peer != nil {
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if err := session.websocket_peer.Destroy(); err != nil {
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return err
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}
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}
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if session.webrtc_peer != nil {
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if err := session.webrtc_peer.Destroy(); err != nil {
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return err
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}
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}
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return nil
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}
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