neko/internal/session/session.go
2020-11-25 18:41:40 +01:00

110 lines
2.2 KiB
Go

package session
import (
"github.com/rs/zerolog"
"demodesk/neko/internal/types"
"demodesk/neko/internal/types/event"
"demodesk/neko/internal/types/message"
)
type SessionCtx struct {
logger zerolog.Logger
id string
name string
admin bool
connected bool
manager *SessionManagerCtx
websocket_peer types.WebSocketPeer
webrtc_peer types.WebRTCPeer
}
func (session *SessionCtx) ID() string {
return session.id
}
func (session *SessionCtx) Name() string {
return session.name
}
func (session *SessionCtx) Admin() bool {
return session.admin
}
func (session *SessionCtx) IsHost() bool {
return session.manager.host != nil && session.manager.host.ID() == session.ID()
}
func (session *SessionCtx) Connected() bool {
return session.connected
}
func (session *SessionCtx) SetName(name string) {
session.name = name
}
func (session *SessionCtx) SetWebSocketPeer(websocket_peer types.WebSocketPeer) {
session.websocket_peer = websocket_peer
session.manager.emmiter.Emit("created", session)
}
func (session *SessionCtx) SetWebRTCPeer(webrtc_peer types.WebRTCPeer) {
session.webrtc_peer = webrtc_peer
}
func (session *SessionCtx) SetConnected(connected bool) {
session.connected = connected
if connected {
session.manager.emmiter.Emit("connected", session)
} else {
session.manager.emmiter.Emit("disconnected", session)
session.websocket_peer = nil
// TODO: Refactor.
_ = session.manager.Destroy(session.id)
}
}
func (session *SessionCtx) Disconnect(reason string) error {
session.SetConnected(false)
return session.Send(
message.Disconnect{
Event: event.SYSTEM_DISCONNECT,
Message: reason,
})
}
func (session *SessionCtx) Send(v interface{}) error {
if session.websocket_peer == nil {
return nil
}
return session.websocket_peer.Send(v)
}
func (session *SessionCtx) SignalAnswer(sdp string) error {
if session.webrtc_peer == nil {
return nil
}
return session.webrtc_peer.SignalAnswer(sdp)
}
func (session *SessionCtx) destroy() error {
if session.websocket_peer != nil {
if err := session.websocket_peer.Destroy(); err != nil {
return err
}
}
if session.webrtc_peer != nil {
if err := session.webrtc_peer.Destroy(); err != nil {
return err
}
}
return nil
}