neko/server/internal/session/session.go
2020-01-20 16:22:24 +00:00

70 lines
1.3 KiB
Go

package session
import (
"sync"
"github.com/gorilla/websocket"
"github.com/pion/webrtc/v2"
)
type Session struct {
ID string `json:"id"`
Name string `json:"username"`
Admin bool `json:"admin"`
Muted bool `json:"-"`
connected bool
socket *websocket.Conn
peer *webrtc.PeerConnection
mu sync.Mutex
}
func (session *Session) RemoteAddr() *string {
if session.socket != nil {
address := session.socket.RemoteAddr().String()
return &address
}
return nil
}
// TODO: write to peer data channel
func (session *Session) Write(v interface{}) error {
session.mu.Lock()
defer session.mu.Unlock()
return nil
}
func (session *Session) Kick(v interface{}) error {
if err := session.Send(v); err != nil {
return err
}
return session.destroy()
}
func (session *Session) Send(v interface{}) error {
session.mu.Lock()
defer session.mu.Unlock()
if session.socket != nil {
return session.socket.WriteJSON(v)
}
return nil
}
func (session *Session) destroy() error {
if session.peer != nil && session.peer.ConnectionState() == webrtc.PeerConnectionStateConnected {
if err := session.peer.Close(); err != nil {
return err
}
}
if session.socket != nil {
if err := session.socket.Close(); err != nil {
return err
}
}
return nil
}