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https://github.com/zint/zint
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Be quiet!
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2fe1acc4d4
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@ -216,10 +216,6 @@ int aztec_text_process(unsigned char source[], char binary_string[])
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}
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}
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}
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}
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for(i = 0; i < maplength; i++) {
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printf("%d %d\n", charmap[i], typemap[i]);
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}
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for(i = 0; i < 20000; i++) {
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for(i = 0; i < 20000; i++) {
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binary_string[i] = '\0';
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binary_string[i] = '\0';
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}
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}
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@ -545,8 +541,6 @@ int aztec_text_process(unsigned char source[], char binary_string[])
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}
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}
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printf("%s\n", binary_string);
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if(strlen(binary_string) > 14970) {
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if(strlen(binary_string) > 14970) {
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return ERROR_TOO_LONG;
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return ERROR_TOO_LONG;
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}
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}
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@ -705,8 +699,6 @@ int aztec(struct zint_symbol *symbol, unsigned char source[])
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concat(adjusted_string, "1");
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concat(adjusted_string, "1");
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}
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}
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adjusted_length = strlen(adjusted_string);
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adjusted_length = strlen(adjusted_string);
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printf("\nbitlen %d\n", codeword_size);
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printf("%s\n", adjusted_string);
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count = 0;
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count = 0;
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for(i = (adjusted_length - codeword_size); i < adjusted_length; i++) {
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for(i = (adjusted_length - codeword_size); i < adjusted_length; i++) {
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