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CODE128: Add minimal encodation algorithm (non-extended ASCII only)
from ZXing (props Alex Geller) - about 25-60% slower depending on data & stack heavy but does improve some outcomes when FNC1s present (GS1_MODE or manual) although not much else it appears (the previous algorithm was very good), but has a logical clarity the other lacked - funcs `c128_dxsmooth()` etc shared with CODE16K now moved there and renamed as `c16k_`; also fix extended char latching when exactly 4 extended chars at end also manual code set switching now honoured exactly even if immediate shift required; manual: make explicit that AI "(00)" and "(01)" prefixes added by Zint are HRT-only general: add `extern "C"` wrappers to a few header files
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@ -33,6 +33,10 @@
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#ifndef Z_FILEMEM_H
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#define Z_FILEMEM_H
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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#include <stdio.h>
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#include "common.h"
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@ -91,5 +95,9 @@ INTERNAL int fm_error(struct filemem *restrict const fmp);
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NOTE: don't use, included only for libpng compatibility */
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INTERNAL int fm_flush(struct filemem *restrict const fmp);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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/* vim: set ts=4 sw=4 et : */
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#endif /* Z_FILEMEM_H */
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