From cc348e03692bf9e889b9857f384eed7a7983a462 Mon Sep 17 00:00:00 2001 From: hooper114 Date: Tue, 16 Sep 2008 07:31:08 +0000 Subject: [PATCH] First implimentation of Codablock-F --- backend/blockf.c | 689 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 689 insertions(+) create mode 100644 backend/blockf.c diff --git a/backend/blockf.c b/backend/blockf.c new file mode 100644 index 00000000..238fe611 --- /dev/null +++ b/backend/blockf.c @@ -0,0 +1,689 @@ +/* blockf.c - Codablock F */ + +/* + libzint - the open source barcode library + Copyright (C) 2008 Robin Stuart + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License along + with this program; if not, write to the Free Software Foundation, Inc., + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include +#include +#include +#include +#include "common.h" + +#define TRUE 1 +#define FALSE 0 +#define SHIFTA 90 +#define LATCHA 91 +#define SHIFTB 92 +#define LATCHB 93 +#define SHIFTC 94 +#define LATCHC 95 +#define AORB 96 +#define ABORC 97 +#define CANDB 98 +#define CANDBB 99 + +#define MODEA 98 +#define MODEB 100 +#define MODEC 99 + +/* Annex A Table A.1 */ +static char *C128Table[107] = {"212222", "222122", "222221", "121223", "121322", "131222", "122213", + "122312", "132212", "221213", "221312", "231212", "112232", "122132", "122231", "113222", + "123122", "123221", "223211", "221132", "221231", "213212", "223112", "312131", "311222", + "321122", "321221", "312212", "322112", "322211", "212123", "212321", "232121", "111323", + "131123", "131321", "112313", "132113", "132311", "211313", "231113", "231311", "112133", + "112331", "132131", "113123", "113321", "133121", "313121", "211331", "231131", "213113", + "213311", "213131", "311123", "311321", "331121", "312113", "312311", "332111", "314111", + "221411", "431111", "111224", "111422", "121124", "121421", "141122", "141221", "112214", + "112412", "122114", "122411", "142112", "142211", "241211", "221114", "413111", "241112", + "134111", "111242", "121142", "121241", "114212", "124112", "124211", "411212", "421112", + "421211", "212141", "214121", "412121", "111143", "111341", "131141", "114113", "114311", + "411113", "411311", "113141", "114131", "311141", "411131", "211412", "211214", "211232", + "2331112"}; + +int parunmodd(unsigned char llyth); +void grwp(int *indexliste); +void dxsmooth(int *indexliste); + +int a3_convert(unsigned char source) { + /* Annex A section 3 */ + if(source < 32) { return source + 64; } + if((source >= 32) && (source <= 127)) { return source - 32; } + if((source >= 128) && (source <= 159)) { return (source - 128) + 64; } + if(source >= 160) { return (source - 128) - 32; } +} + +int character_subset_select(unsigned char source[], int input_position) { + /* Section 4.5.2 - Determining the Character Subset Selector in a Row */ + if((source[input_position] >= '0') && (source[input_position + 1] <= '9')) { + /* Rule 1 */ + return MODEC; + } + + if((source[input_position] >= 128) && (source[input_position] <= 160)) { + /* Rule 2 (i) */ + return MODEA; + } + + if((source[input_position] >= 0) && (source[input_position] <= 31)) { + /* Rule 3 */ + return MODEA; + } + + /* Rule 4 */ + return MODEB; +} + +int data_encode_blockf(unsigned char source[], int subset_selector[], int blockmatrix[][62], int *columns_needed, int *rows_needed, int *final_mode) +{ + int i, j, input_position, input_length, current_mode, current_row, error_number; + int column_position, c, done, exit_status; + + error_number = 0; + exit_status = 0; + current_row = 0; + current_mode = MODEA; + input_length = strlen(source); + column_position = 0; + input_position = 0; + done = 0; + + do { + done = 0; + /* 'done' ensures that the instructions are followed in the correct order for each input character */ + + if(column_position == 0) { + /* The Beginning of a row */ + c = (*columns_needed); + current_mode = character_subset_select(source, input_position); + subset_selector[current_row] = current_mode; + } + + if(c <= 2) { + /* Annex B section 1 rule 1 */ + /* Ensure that there is sufficient encodation capacity to continue (using the rules of Annex B.2). */ + switch(current_mode) { + case MODEA: /* Table B1 applies */ + if(parunmodd(source[input_position]) == ABORC) { + blockmatrix[current_row][column_position] = a3_convert(source[input_position]); + column_position++; + c--; + input_position++; + done = 1; + } + + if((parunmodd(source[input_position]) == SHIFTB) && (c == 1)) { + /* Needs two symbols */ + blockmatrix[current_row][column_position] = 100; /* Code B */ + column_position++; + c--; + done = 1; + } + + if((source[input_position] >= 244) && (done == 0)) { + /* Needs three symbols */ + blockmatrix[current_row][column_position] = 100; /* Code B */ + column_position++; + c--; + if(c == 1) { + blockmatrix[current_row][column_position] = 101; /* Code A */ + column_position++; + c--; + } + done == 1; + } + + if((source[input_position] >= 128) && (done == 0)) { + /* Needs two symbols */ + if(c == 1) { + blockmatrix[current_row][column_position] = 100; /* Code B */ + column_position++; + c--; + done = 1; + } + } + break; + case MODEB: /* Table B2 applies */ + if(parunmodd(source[input_position]) == ABORC) { + blockmatrix[current_row][column_position] = a3_convert(source[input_position]); + column_position++; + c--; + input_position++; + done = 1; + } + + if((parunmodd(source[input_position]) == SHIFTA) && (c == 1)) { + /* Needs two symbols */ + blockmatrix[current_row][column_position] = 101; /* Code A */ + column_position++; + c--; + done = 1; + } + + if(((source[input_position] >= 128) && (source[input_position] <= 159)) && (done == 0)) { + /* Needs three symbols */ + blockmatrix[current_row][column_position] = 101; /* Code A */ + column_position++; + c--; + if(c == 1) { + blockmatrix[current_row][column_position] = 100; /* Code B */ + column_position++; + c--; + } + done == 1; + } + + if((source[input_position] >= 160) && (done == 0)) { + /* Needs two symbols */ + if(c == 1) { + blockmatrix[current_row][column_position] = 101; /* Code A */ + column_position++; + c--; + done = 1; + } + } + break; + case MODEC: /* Table B3 applies */ + if((parunmodd(source[input_position]) != ABORC) && (c == 1)) { + /* Needs two symbols */ + blockmatrix[current_row][column_position] = 101; /* Code A */ + column_position++; + c--; + done = 1; + } + + if(((parunmodd(source[input_position]) == ABORC) && (parunmodd(source[input_position + 1]) != ABORC)) + && (c == 1)) { + /* Needs two symbols */ + blockmatrix[current_row][column_position] = 101; /* Code A */ + column_position++; + c--; + done = 1; + } + + if(source[input_position] >= 128) { + /* Needs three symbols */ + blockmatrix[current_row][column_position] = 101; /* Code A */ + column_position++; + c--; + if(c == 1) { + blockmatrix[current_row][column_position] = 100; /* Code B */ + column_position++; + c--; + } + } + break; + } + } + + if(done == 0) { + if(((parunmodd(source[input_position]) == AORB) || (parunmodd(source[input_position]) == SHIFTA)) && (current_mode == MODEA)) { + /* Annex B section 1 rule 2 */ + /* If in Code Subset A and the next data character can be encoded in Subset A encode the next + character. */ + if(source[input_position] >= 128) { + /* Extended ASCII character */ + blockmatrix[current_row][column_position] = 101; /* FNC4 */ + column_position++; + c--; + } + blockmatrix[current_row][column_position] = a3_convert(source[input_position]); + column_position++; + c--; + input_position++; + done = 1; + } + } + + if(done == 0) { + if(((parunmodd(source[input_position]) == AORB) || (parunmodd(source[input_position]) == SHIFTB)) && (current_mode == MODEB)) { + /* Annex B section 1 rule 3 */ + /* If in Code Subset B and the next data character can be encoded in subset B, encode the next + character. */ + if(source[input_position] >= 128) { + /* Extended ASCII character */ + blockmatrix[current_row][column_position] = 100; /* FNC4 */ + column_position++; + c--; + } + blockmatrix[current_row][column_position] = a3_convert(source[input_position]); + column_position++; + c--; + input_position++; + done = 1; + } + } + + if(done == 0) { + if(((parunmodd(source[input_position]) == ABORC) && (parunmodd(source[input_position + 1]) == ABORC)) && (current_mode == MODEC)) { + /* Annex B section 1 rule 4 */ + /* If in Code Subset C and the next data are 2 digits, encode them. */ + blockmatrix[current_row][column_position] = (ctoi(source[input_position]) * 10) + ctoi(source[input_position + 1]); + column_position++; + c--; + input_position += 2; + done = 1; + } + } + + if(done == 0) { + if(((current_mode == MODEA) || (current_mode == MODEB)) && (parunmodd(source[input_position]) == ABORC)) { + /* Count the number of numeric digits */ + /* If 4 or more numeric data characters occur together when in subsets A or B: + a. If there is an even number of numeric data characters, insert a Code C character before the + first numeric digit to change to subset C. + b. If there is an odd number of numeric data characters, insert a Code Set C character immedi- + ately after the first numeric digit to change to subset C. */ + i = 0; + do { i++; } while(parunmodd(source[input_position + i]) == ABORC); + i--; + + if(i >= 4) { + /* Annex B section 1 rule 5 */ + if((i % 2) == 1) { + /* Annex B section 1 rule 5a */ + blockmatrix[current_row][column_position] = 99; /* Code C */ + column_position++; + c--; + blockmatrix[current_row][column_position] = (ctoi(source[input_position]) * 10) + ctoi(source[input_position + 1]); + column_position++; + c--; + input_position += 2; + current_mode = MODEC; + } else { + /* Annex B section 1 rule 5b */ + blockmatrix[current_row][column_position] = a3_convert(source[input_position]); + column_position++; + c--; + input_position++; + } + done = 1; + } else { + blockmatrix[current_row][column_position] = a3_convert(source[input_position]); + column_position++; + c--; + input_position++; + done = 1; + } + } + } + + if(done == 0) { + if((current_mode == MODEB) && (parunmodd(source[input_position]) == SHIFTA)) { + /* Annex B section 1 rule 6 */ + /* When in subset B and an ASCII control character occurs in the data: + a. If there is a lower case character immediately following the control character, insert a Shift + character before the control character. + b. Otherwise, insert a Code A character before the control character to change to subset A. */ + if((source[input_position + 1] >= 96) && (source[input_position + 1] <= 127)) { + /* Annex B section 1 rule 6a */ + blockmatrix[current_row][column_position] = 98; /* Shift */ + column_position++; + c--; + if(source[input_position] >= 128) { + /* Extended ASCII character */ + blockmatrix[current_row][column_position] = 100; /* FNC4 */ + column_position++; + c--; + } + blockmatrix[current_row][column_position] = a3_convert(source[input_position]); + column_position++; + c--; + input_position++; + } else { + /* Annex B section 1 rule 6b */ + blockmatrix[current_row][column_position] = 101; /* Code A */ + column_position++; + c--; + if(source[input_position] >= 128) { + /* Extended ASCII character */ + blockmatrix[current_row][column_position] = 100; /* FNC4 */ + column_position++; + c--; + } + blockmatrix[current_row][column_position] = a3_convert(source[input_position]); + column_position++; + c--; + input_position++; + current_mode = MODEA; + } + done = 1; + } + } + + if(done == 0) { + if((current_mode == MODEA) && (parunmodd(source[input_position]) == SHIFTB)) { + /* Annex B section 1 rule 7 */ + /* When in subset A and a lower case character occurs in the data: + a. If following that character, a control character occurs in the data before the occurrence of + another lower case character, insert a Shift character before the lower case character. + b. Otherwise, insert a Code B character before the lower case character to change to subset B. */ + if((parunmodd(source[input_position + 1]) == SHIFTA) && + (parunmodd(source[input_position + 2]) == SHIFTB)) { + /* Annex B section 1 rule 7a */ + blockmatrix[current_row][column_position] = 98; /* Shift */ + column_position++; + c--; + if(source[input_position] >= 128) { + /* Extended ASCII character */ + blockmatrix[current_row][column_position] = 101; /* FNC4 */ + column_position++; + c--; + } + blockmatrix[current_row][column_position] = a3_convert(source[input_position]); + column_position++; + c--; + input_position++; + } else { + /* Annex B section 1 rule 7b */ + blockmatrix[current_row][column_position] = 100; /* Code B */ + column_position++; + c--; + if(source[input_position] >= 128) { + /* Extended ASCII character */ + blockmatrix[current_row][column_position] = 101; /* FNC4 */ + column_position++; + c--; + } + blockmatrix[current_row][column_position] = a3_convert(source[input_position]); + column_position++; + c--; + input_position++; + current_mode = MODEB; + } + done = 1; + } + } + + if(done == 0) { + if((current_mode == MODEC) && ((parunmodd(source[input_position]) != ABORC) || + (parunmodd(source[input_position + 1]) != ABORC))) { + /* Annex B section 1 rule 8 */ + /* When in subset C and a non-numeric character (or a single digit) occurs in the data, insert a Code + A or Code B character before that character, following rules 8a and 8b to determine between code + subsets A and B. + a. If an ASCII control character (eg NUL) occurs in the data before any lower case character, use + Code A. + b. Otherwise use Code B. */ + if(parunmodd(source[input_position]) == SHIFTA) { + /* Annex B section 1 rule 8a */ + blockmatrix[current_row][column_position] = 101; /* Code A */ + column_position++; + c--; + if(source[input_position] >= 128) { + /* Extended ASCII character */ + blockmatrix[current_row][column_position] = 101; /* FNC4 */ + column_position++; + c--; + } + blockmatrix[current_row][column_position] = a3_convert(source[input_position]); + column_position++; + c--; + input_position++; + current_mode = MODEA; + } else { + /* Annex B section 1 rule 8b */ + blockmatrix[current_row][column_position] = 100; /* Code B */ + column_position++; + c--; + if(source[input_position] >= 128) { + /* Extended ASCII character */ + blockmatrix[current_row][column_position] = 100; /* FNC4 */ + column_position++; + c--; + } + blockmatrix[current_row][column_position] = a3_convert(source[input_position]); + column_position++; + c--; + input_position++; + current_mode = MODEB; + } + done = 1; + } + } + + if(input_position == input_length) { + /* End of data - Annex B rule 5a */ + if (c == 1) { + if(current_mode == MODEA) { + blockmatrix[current_row][column_position] = 100; /* Code B */ + current_mode = MODEB; + } else { + blockmatrix[current_row][column_position] = 101; /* Code A */ + current_mode = MODEA; + } + column_position++; + c--; + } + + if (c == 0) { + /* Another row is needed */ + column_position = 0; + c = (*columns_needed); + current_row++; + subset_selector[current_row] = MODEA; + current_mode = MODEA; + } + + if (c > 2) { + /* Fill up the last row */ + do { + if(current_mode == MODEA) { + blockmatrix[current_row][column_position] = 100; /* Code B */ + current_mode = MODEB; + } else { + blockmatrix[current_row][column_position] = 101; /* Code A */ + current_mode = MODEA; + } + column_position++; + c--; + } while (c > 2); + } + + /* If (c == 2) { do nothing } */ + + exit_status = 1; + *(final_mode) = current_mode; + } else { + if(c <= 0) { + /* Start new row - Annex B rule 5b */ + column_position = 0; + current_row++; + if(current_row > 43) { + return ERROR_TOO_LONG; + } + } + } + + } while (exit_status == 0); + + *(rows_needed) = current_row + 1; + + return error_number; +} + +int codablock(struct zint_symbol *symbol, unsigned char source[]) +{ + int error_number, input_length, i, j, k; + int rows_needed, columns_needed; + int min_module_height; + int last_mode, this_mode, final_mode; + float estimate_codelength; + int blockmatrix[44][62]; + char row_pattern[750]; + int subset_selector[44], row_indicator[44], row_check[44]; + long int k1_sum, k2_sum; + int k1_check, k2_check; + + error_number = 0; + input_length = strlen(source); + final_mode = MODEA; + + if(input_length > 5450) { + strcpy(symbol->errtxt, "Input data too long"); + return ERROR_TOO_LONG; + } + + /* Make a guess at how many characters will be needed to encode the data */ + estimate_codelength = 0.0; + last_mode = AORB; /* Codablock always starts with Code A */ + for(i = 0; i < input_length; i++) { + this_mode = parunmodd(source[i]); + if(this_mode != last_mode) { + estimate_codelength += 1.0; + } + if(this_mode != ABORC) { + estimate_codelength += 1.0; + } else { + estimate_codelength += 0.5; + } + if(source[i] > 127) { + estimate_codelength += 1.0; + } + last_mode = this_mode; + } + + /* Decide symbol size based on the above guess */ + rows_needed = 0.5 + sqrt((estimate_codelength + 2) / 1.45); + if(rows_needed < 2) { rows_needed = 2; } + if(rows_needed > 44) { rows_needed = 44; } + columns_needed = (estimate_codelength + 2) / rows_needed; + if(columns_needed < 4) { columns_needed = 4; } + if(columns_needed > 62) { + strcpy(symbol->errtxt, "Input data too long"); + return ERROR_TOO_LONG; + } + + /* Encode the data */ + error_number = data_encode_blockf(source, subset_selector, blockmatrix, &columns_needed, &rows_needed, &final_mode); + if(error_number > 0) { + if(error_number == ERROR_TOO_LONG) { + strcpy(symbol->errtxt, "Input data too long"); + } + return error_number; + } + + /* Add check digits - Annex F */ + k1_sum = 0; + k2_sum = 0; + for(i = 0; i < input_length; i++) { + k1_sum += (i + 1) * source[i]; + k2_sum += i * source[i]; + } + k1_check = k1_sum % 86; + k2_check = k2_sum % 86; + if((final_mode == MODEA) || (final_mode == MODEB)) { + k1_check = k1_check + 64; + if(k1_check > 95) { k1_check -= 96; } + k2_check = k2_check + 64; + if(k2_check > 95) { k2_check -= 96; } + } + blockmatrix[rows_needed - 1][columns_needed - 2] = k1_check; + blockmatrix[rows_needed - 1][columns_needed - 1] = k2_check; + + /* Calculate row height (4.6.1.a) */ + min_module_height = (0.55 * (columns_needed + 3)) + 3; + if(min_module_height < 8) { min_module_height = 8; } + + + /* Encode the Row Indicator in the First Row of the Symbol - Table D2 */ + if(subset_selector[0] == 99) { + /* Code C */ + row_indicator[0] = rows_needed - 2; + } else { + /* Code A or B */ + row_indicator[0] = rows_needed + 62; + + if(row_indicator[0] > 95) { + row_indicator[0] -= 95; + } + } + + /* Encode the Row Indicator in the Second and Subsequent Rows of the Symbol - Table D3 */ + for(i = 1; i < rows_needed; i++) { + /* Note that the second row is row number 1 because counting starts from 0 */ + if(subset_selector[i] == 99) { + /* Code C */ + row_indicator[i] = i + 42; + } else { + /* Code A or B */ + row_indicator[i] = i + 10; + } + } + + /* Calculate row check digits - Annex E */ + for(i = 0; i < rows_needed; i++) { + k = 103; + k += subset_selector[i]; + k += 2 * row_indicator[i]; + for(j = 0; j < columns_needed; j++) { + k+= (j + 3) * blockmatrix[i][j]; + } + row_check[i] = k % 103; + } + + /* Resolve the data into patterns and place in symbol structure */ + for(i = 0; i < rows_needed; i++) { + int writer, flip_flop; + + strcpy(row_pattern, ""); + /* Start character */ + concat(row_pattern, C128Table[103]); /* Always Start A */ + + concat(row_pattern, C128Table[subset_selector[i]]); + concat(row_pattern, C128Table[row_indicator[i]]); + + /*printf("103 %d %d ", subset_selector[i], row_indicator[i]);*/ + + for(j = 0; j < columns_needed; j++) { + concat(row_pattern, C128Table[blockmatrix[i][j]]); + /*printf("%d ",blockmatrix[i][j]);*/ + } + + concat(row_pattern, C128Table[row_check[i]]); + + /* Stop character */ + concat(row_pattern, C128Table[106]); + /*printf("%d 106\n", row_check[i]);*/ + + /* Write the information into the symbol */ + writer = 0; + flip_flop = 1; + for (j = 0; j < strlen(row_pattern); j++) { + for(k = 0; k < ctoi(row_pattern[j]); k++) { + if(flip_flop == 1) { + symbol->encoded_data[i][writer] = '1'; + writer++; + } else { + symbol->encoded_data[i][writer] = '0'; + writer++; + } + } + if(flip_flop == 0) { flip_flop = 1; } else { flip_flop = 0; } + } + symbol->row_height[i] = min_module_height + 2; + } + + symbol->border_width = 2; + symbol->output_options = BARCODE_BIND; + symbol->rows = rows_needed; + symbol->width = (11 * (columns_needed + 5)) + 2; + + return error_number; +}