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Make Aztec Code MSVC friendly again!
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@ -914,10 +914,10 @@ int aztec(struct zint_symbol *symbol, unsigned char source[])
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}
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#ifndef _MSC_VER
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unsigned int data_part[data_blocks], ecc_part[ecc_blocks];
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unsigned int data_part[data_blocks + 3], ecc_part[ecc_blocks + 3];
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#else
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unsigned int* data_part = (unsigned int*)_alloca(data_blocks * sizeof(unsigned int));
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unsigned int* ecc_part = (unsigned int*)_alloca(ecc_blocks * sizeof(unsigned int));
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unsigned int* data_part = (unsigned int*)_alloca((data_blocks + 3) * sizeof(unsigned int));
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unsigned int* ecc_part = (unsigned int*)_alloca((ecc_blocks + 3) * sizeof(unsigned int));
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#endif
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/* Copy across data into separate integers */
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memset(data_part,0,(data_blocks + 2)*sizeof(int));
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