/* * render.c - Generic Rendered Format * * Initiall written by Sam Lown for use in gLabels. Converts encoded * data into a generic internal structure of lines and characters * usable in external applications. */ /* libzint - the open source barcode library Copyright (C) 2009 Robin Stuart This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #include #include #include "common.h" int render_plot(struct zint_symbol *symbol, unsigned int hide_text) { struct zint_render *render; struct zint_render_line *line, *last_line = NULL; struct zint_render_char *bchar, *last_bchar = NULL; int i, r, block_width, latch, this_row; float textpos, large_bar_height, preset_height, row_height, row_posn = 0.0; // int error_number = 0; int textoffset, textheight, xoffset, yoffset, textdone, main_width; char addon[6]; //, textpart[10]; int large_bar_count, comp_offset; float addon_text_posn; float default_text_posn; float scaler = symbol->scale; unsigned char *p; // Allocate memory for the rendered version render = symbol->rendered = malloc(sizeof(struct zint_render)); render->lines = NULL; render->chars = NULL; row_height = 0; textdone = 0; textpos = 0.0; main_width = symbol->width; strcpy(addon, ""); comp_offset = 0; addon_text_posn = 0.0; if (symbol->height < 15) { symbol->height = 15; } // symbol->height = 50; if(!hide_text && strlen((char *) symbol->text)) { textheight = 9.0; textoffset = 2.0; } else { textheight = textoffset = 0.0; } // Update height for texts symbol->height -= textheight + textoffset; large_bar_count = 0; preset_height = 0.0; for(i = 0; i < symbol->rows; i++) { preset_height += symbol->row_height[i]; if(symbol->row_height[i] == 0) { large_bar_count++; } } large_bar_height = (symbol->height - preset_height) / large_bar_count; if (large_bar_count == 0) { symbol->height = preset_height; } while(!(module_is_set(symbol, symbol->rows - 1, comp_offset))) { comp_offset++; } xoffset = symbol->border_width + symbol->whitespace_width; yoffset = symbol->border_width; render->width = (symbol->width + xoffset + xoffset) * scaler; render->height = (symbol->height + textheight + textoffset + yoffset + yoffset) * scaler; default_text_posn = (symbol->height + textoffset + symbol->border_width) * scaler; if(symbol->symbology != BARCODE_MAXICODE) { /* everything else uses rectangles (or squares) */ /* Works from the bottom of the symbol up */ int addon_latch = 0; for(r = 0; r < symbol->rows; r++) { this_row = r; if(symbol->row_height[this_row] == 0) { row_height = large_bar_height; } else { row_height = symbol->row_height[this_row]; } row_posn = 0; for(i = 0; i < r; i++) { if(symbol->row_height[i] == 0) { row_posn += large_bar_height; } else { row_posn += symbol->row_height[i]; } } row_posn += yoffset; i = 0; if(module_is_set(symbol, this_row, 0)) { latch = 1; } else { latch = 0; } do { block_width = 0; do { block_width++; } while (module_is_set(symbol, this_row, i + block_width) == module_is_set(symbol, this_row, i)); if((addon_latch == 0) && (r == (symbol->rows - 1)) && (i > main_width)) { addon_text_posn = (row_posn + 8.0) * scaler; addon_latch = 1; } if(latch == 1) { /* a bar */ line = malloc(sizeof(struct zint_render_line)); line->next = NULL; line->width = block_width * scaler; line->x = (i + xoffset) * scaler; if(addon_latch == 0) { line->y = row_posn * scaler; line->length = row_height * scaler; } else { line->y = (row_posn + 10.0) * scaler; line->length = (row_height - 5.0) * scaler; } latch = 0; if (last_line) last_line->next = line; else render->lines = line; // first line last_line = line; } else { /* a space */ latch = 1; } i += block_width; } while (i < symbol->width); } } /* That's done the actual data area, everything else is human-friendly */ /* Add the text */ xoffset -= comp_offset; if (!hide_text) { // caculate start xoffset to center text xoffset = symbol->width / 2.0; xoffset -= (strlen((char *) symbol->text) / 2) * 5.0; for (p = symbol->text; *p != 0; p++) { if (p != symbol->text && *p == '(') xoffset += 3.0; bchar = malloc(sizeof(struct zint_render_char)); bchar->next = NULL; bchar->x = (textpos + xoffset) * scaler; bchar->y = default_text_posn; bchar->fsize = 8.0 * scaler; bchar->c = (char) *p; if (last_bchar) last_bchar->next = bchar; else render->chars = bchar; // First character last_bchar = bchar; // Poor mans kerning for next character if (*p == '(') { xoffset += 3.0; } else if (*p == ')') { xoffset += 3.0; } else { xoffset += 5.0; } } } return 1; }