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neko-custom/server/internal/remote/xorg/xorg.go

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package xorg
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/*
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#cgo CFLAGS: -I/usr/local/include/
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#cgo LDFLAGS: -lX11 -lXtst -lXrandr -lxcb
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#include "xorg.h"
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*/
import "C"
import (
"fmt"
"sync"
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"time"
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"unsafe"
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"m1k1o/neko/internal/types"
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)
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var ScreenConfigurations = make(map[int]types.ScreenConfiguration)
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var debounce_button = make(map[int]time.Time)
var debounce_key = make(map[uint64]time.Time)
var mu = sync.Mutex{}
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func init() {
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C.XGetScreenConfigurations()
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}
func Display(display string) {
mu.Lock()
defer mu.Unlock()
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displayUnsafe := C.CString(display)
defer C.free(unsafe.Pointer(displayUnsafe))
C.XDisplaySet(displayUnsafe)
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}
func Move(x, y int) {
mu.Lock()
defer mu.Unlock()
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C.XMove(C.int(x), C.int(y))
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}
func Scroll(x, y int) {
mu.Lock()
defer mu.Unlock()
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C.XScroll(C.int(x), C.int(y))
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}
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func ButtonDown(code int) error {
mu.Lock()
defer mu.Unlock()
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if _, ok := debounce_button[code]; ok {
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return fmt.Errorf("debounced button %v", code)
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}
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debounce_button[code] = time.Now()
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C.XButton(C.uint(code), C.int(1))
return nil
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}
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func KeyDown(code uint64) error {
mu.Lock()
defer mu.Unlock()
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if _, ok := debounce_key[code]; ok {
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return fmt.Errorf("debounced key %v", code)
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}
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debounce_key[code] = time.Now()
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C.XKey(C.KeySym(code), C.int(1))
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return nil
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}
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func ButtonUp(code int) error {
mu.Lock()
defer mu.Unlock()
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if _, ok := debounce_button[code]; !ok {
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return fmt.Errorf("debounced button %v", code)
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}
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delete(debounce_button, code)
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C.XButton(C.uint(code), C.int(0))
return nil
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}
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func KeyUp(code uint64) error {
mu.Lock()
defer mu.Unlock()
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if _, ok := debounce_key[code]; !ok {
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return fmt.Errorf("debounced key %v", code)
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}
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delete(debounce_key, code)
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C.XKey(C.KeySym(code), C.int(0))
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return nil
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}
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func ResetKeys() {
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for code := range debounce_button {
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_ = ButtonUp(code)
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delete(debounce_button, code)
}
for code := range debounce_key {
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_ = KeyUp(code)
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delete(debounce_key, code)
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}
}
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func CheckKeys(duration time.Duration) {
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t := time.Now()
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for code, start := range debounce_button {
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if t.Sub(start) < duration {
continue
}
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_ = ButtonUp(code)
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delete(debounce_button, code)
}
for code, start := range debounce_key {
if t.Sub(start) < duration {
continue
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}
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_ = KeyUp(code)
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delete(debounce_key, code)
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}
}
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func ValidScreenSize(width int, height int, rate int) bool {
for _, size := range ScreenConfigurations {
if size.Width == width && size.Height == height {
for _, fps := range size.Rates {
if int16(rate) == fps {
return true
}
}
}
}
return false
}
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func ChangeScreenSize(width int, height int, rate int) error {
mu.Lock()
defer mu.Unlock()
for index, size := range ScreenConfigurations {
if size.Width == width && size.Height == height {
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for _, fps := range size.Rates {
if int16(rate) == fps {
C.XSetScreenConfiguration(C.int(index), C.short(fps))
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return nil
}
}
}
}
return fmt.Errorf("unknown configuration")
}
func GetScreenSize() *types.ScreenSize {
mu.Lock()
defer mu.Unlock()
index := int(C.XGetScreenSize())
rate := int16(C.XGetScreenRate())
if conf, ok := ScreenConfigurations[index]; ok {
return &types.ScreenSize{
Width: conf.Width,
Height: conf.Height,
Rate: rate,
}
}
return nil
}
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func SetKeyboardModifiers(num_lock int, caps_lock int, scroll_lock int) {
mu.Lock()
defer mu.Unlock()
C.SetKeyboardModifiers(C.int(num_lock), C.int(caps_lock), C.int(scroll_lock))
}
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//export goCreateScreenSize
func goCreateScreenSize(index C.int, width C.int, height C.int, mwidth C.int, mheight C.int) {
ScreenConfigurations[int(index)] = types.ScreenConfiguration{
Width: int(width),
Height: int(height),
Rates: make(map[int]int16),
}
}
//export goSetScreenRates
func goSetScreenRates(index C.int, rate_index C.int, rate C.short) {
ScreenConfigurations[int(index)].Rates[int(rate_index)] = int16(rate)
}