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https://github.com/m1k1o/neko.git
synced 2024-07-24 14:40:50 +12:00
refactor wheel sensitivity.
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commit
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@ -120,7 +120,7 @@
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control: {
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scroll: {
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inverse: true,
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sensitivity: 1,
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sensitivity: 0,
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},
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clipboard: null,
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keyboard: {
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@ -48,6 +48,9 @@
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'zPADwoFouPut3uzO12UyQSoclkotrt9ocAHKZnr8UhAP4bvg/gIs+UMfaaMTZTFOUkHo8/B/AEwAWjl5pV+j1dZ//g4xUMBo8YY/cqlcqhNvffAJxq40dmA5' +
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'bFPoAjrev5EfwZQNfoKbju/u1ri/PvfgKYGMl+K2I7b8U7wA5wpgC/AgAA///Yyif1MZXzRQAAAABJRU5ErkJggg==) 4 4, crosshair'
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const WHEEL_STEP = 50 // Delta threshold for a mouse wheel step
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const WHEEL_LINE_HEIGHT = 19
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@Component({
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name: 'neko-overlay',
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})
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@ -160,24 +163,80 @@
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Vue.set(this, 'cursorPosition', pos)
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}
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private wheelX = 0
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private wheelY = 0
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// negative sensitivity can be acheived using increased step value
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get wheelStep() {
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let x = 20 * (window.devicePixelRatio || 1)
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if (this.scroll.sensitivity < 0) {
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x *= Math.abs(this.scroll.sensitivity) + 1
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}
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return x
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}
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// sensitivity can only be positive
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get wheelSensitivity() {
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let x = 1
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if (this.scroll.sensitivity > 0) {
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x = Math.abs(this.scroll.sensitivity) + 1
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}
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if (this.scroll.inverse) {
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x *= -1
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}
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return x
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}
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onWheel(e: WheelEvent) {
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if (!this.isControling) {
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return
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}
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let x = e.deltaX
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let y = e.deltaY
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this.setMousePos(e)
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if (this.scroll.inverse) {
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x *= -1
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y *= -1
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let dx = e.deltaX
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let dy = e.deltaY
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if (e.deltaMode !== 0) {
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dx *= WHEEL_LINE_HEIGHT
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dy *= WHEEL_LINE_HEIGHT
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}
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x = Math.min(Math.max(x, -this.scroll.sensitivity), this.scroll.sensitivity)
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y = Math.min(Math.max(y, -this.scroll.sensitivity), this.scroll.sensitivity)
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this.wheelX += dx
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this.wheelY += dy
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this.setMousePos(e)
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this.webrtc.send('wheel', { x, y })
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console.log(typeof dx, dx, typeof dy, dy, this.wheelX, this.wheelY)
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let x = 0
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if (Math.abs(this.wheelX) >= this.wheelStep) {
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if (this.wheelX < 0) {
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x = this.wheelSensitivity * -1
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} else if (this.wheelX > 0) {
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x = this.wheelSensitivity
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}
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this.wheelX = 0
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}
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let y = 0
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if (Math.abs(this.wheelY) >= this.wheelStep) {
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if (this.wheelY < 0) {
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y = this.wheelSensitivity * -1
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} else if (this.wheelY > 0) {
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y = this.wheelSensitivity
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}
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this.wheelY = 0
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}
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if (x != 0 || y != 0) {
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this.webrtc.send('wheel', { x, y })
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}
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}
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onMouseMove(e: MouseEvent) {
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