neko/README.md

162 lines
4.7 KiB
Markdown
Raw Permalink Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# neko
This app uses WebRTC to stream a desktop inside of a docker container. Client can be found here: [demodesk/neko-client](https://github.com/demodesk/neko-client).
For **community edition** neko with GUI and _plug & play_ deployment visit [m1k1o/neko](https://github.com/m1k1o/neko).
### **m1k1o/neko** vs **demodesk/neko**, why do we have two of them?
This project started as a fork of [m1k1o/neko](https://github.com/m1k1o/neko). But over time, development went way ahead of the original one in terms of features, updates and refactoring. The goal is to rebase [m1k1o/neko](https://github.com/m1k1o/neko) repository onto this one and move all extra features (such as chat and emotes) to a standalone plugin.
- This project is aimed to be the engine providing foundation for all applications that are streaming desktop environment using WebRTC to the browser.
- [m1k1o/neko](https://github.com/m1k1o/neko) is meant to be self-hosted replacement for [rabb.it](https://en.wikipedia.org/wiki/Rabb.it): Community edition with well-known GUI, all the social functions (such as chat and emotes) and easy deployment.
Notable differences to the [m1k1o/neko](https://github.com/m1k1o/neko) are:
- Go plugin support.
- Multiple encoding qualities simulcast.
- Bandwidth estimation and adaptive quality.
- Custom screen size (with automatic sync).
- Single cursor for host - cursor image proxying.
- Custom cursor style/badge for participants.
- Inactive cursors (participants that are not hosting).
- Fallback mode and reconnection improvements:
- Watching using screencasting.
- Controlling using websockets.
- Members handling:
- Access control (view, interactivity, clipboard).
- Posibility to add external members providers.
- Persistent login (using cookies).
- Drag and drop passthrough.
- File upload passthrough (experimental).
- Microphone passthrough.
- Webcam passthrough (experimental).
- Bi-directional text/html clipboard.
- Keyboard layouts/variants.
- Metrics and REST API.
## Docs
*TBD.*
# neko-client
Connect to [demodesk/neko](https://github.com/demodesk/neko) backend with self contained vue component.
For **community edition** neko with GUI and _plug & play_ deployment visit [m1k1o/neko](https://github.com/m1k1o/neko).
## Installation
Code is published to public NPM registry and GitHub npm repository.
```bash
# npm command
npm i @demodesk/neko
# yarn command
yarn add @demodesk/neko
```
### Build
You can set keyboard provider at build time, either `novnc` or the default `guacamole`.
```bash
# by default uses guacamole keyboard
npm run build
# uses novnc keyboard
KEYBOARD=novnc npm run build
```
## Recommended IDE Setup
[VSCode](https://code.visualstudio.com/) + [Volar](https://marketplace.visualstudio.com/items?itemName=Vue.volar) (and disable Vetur).
## Type Support for `.vue` Imports in TS
TypeScript cannot handle type information for `.vue` imports by default, so we replace the `tsc` CLI with `vue-tsc` for type checking. In editors, we need [Volar](https://marketplace.visualstudio.com/items?itemName=Vue.volar) to make the TypeScript language service aware of `.vue` types.
## Customize configuration
See [Vite Configuration Reference](https://vitejs.dev/config/).
## Project Setup
```sh
npm install
```
### Compile and Hot-Reload for Development
```sh
npm run dev
```
### Type-Check, Compile and Minify for Production
```sh
npm run build
```
### Run Unit Tests with [Vitest](https://vitest.dev/)
```sh
npm run test:unit
```
### Run End-to-End Tests with [Playwright](https://playwright.dev)
```sh
# Install browsers for the first run
npx playwright install
# When testing on CI, must build the project first
npm run build
# Runs the end-to-end tests
npm run test:e2e
# Runs the tests only on Chromium
npm run test:e2e -- --project=chromium
# Runs the tests of a specific file
npm run test:e2e -- tests/example.spec.ts
# Runs the tests in debug mode
npm run test:e2e -- --debug
```
### Lint with [ESLint](https://eslint.org/)
```sh
npm run lint
```
### Example
API consists of accessing Vue reactive state, calling various methods and subscribing to events. Simple usage:
```html
<!-- import vue -->
<script src="https://unpkg.com/vue"></script>
<!-- import neko -->
<script src="./neko.umd.js"></script>
<link rel="stylesheet" href="./neko.css">
<div id="app">
<neko ref="neko" server="http://127.0.0.1:3000/api" autologin autoplay />
</div>
<script>
new Vue({
components: { neko },
mounted() {
// access state
// this.$refs.neko.state.session_id
// call methods
// this.$refs.neko.setUrl('http://127.0.0.1:3000/api')
// this.$refs.neko.login('username', 'password')
// this.$refs.neko.logout()
// subscribe to events
// this.$refs.neko.events.on('room.control.host', (id) => { })
},
}).$mount('#app')
</script>
```