zint/backend/render.c

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2010-05-31 05:25:24 +12:00
/*
* render.c - Generic Rendered Format
*
* Initiall written by Sam Lown for use in gLabels. Converts encoded
* data into a generic internal structure of lines and characters
* usable in external applications.
*/
/*
libzint - the open source barcode library
Copyright (C) 2009 Robin Stuart <robin@zint.org.uk>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <locale.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include "common.h"
int render_plot(struct zint_symbol *symbol, unsigned int hide_text)
{
struct zint_render *render;
struct zint_render_line *line, *last_line = NULL;
struct zint_render_char *bchar, *last_bchar = NULL;
int i, r, block_width, latch, this_row;
float textpos, large_bar_height, preset_height, row_height, row_posn = 0.0;
// int error_number = 0;
int textoffset, textheight, xoffset, yoffset, textdone, main_width;
char addon[6]; //, textpart[10];
int large_bar_count, comp_offset;
float addon_text_posn;
float default_text_posn;
float scaler = symbol->scale;
unsigned char *p;
// Allocate memory for the rendered version
render = symbol->rendered = malloc(sizeof(struct zint_render));
render->lines = NULL;
render->chars = NULL;
row_height = 0;
textdone = 0;
textpos = 0.0;
main_width = symbol->width;
strcpy(addon, "");
comp_offset = 0;
addon_text_posn = 0.0;
if (symbol->height < 15) {
symbol->height = 15;
}
// symbol->height = 50;
if(!hide_text && strlen((char *) symbol->text)) {
textheight = 9.0;
textoffset = 2.0;
} else {
textheight = textoffset = 0.0;
}
// Update height for texts
symbol->height -= textheight + textoffset;
large_bar_count = 0;
preset_height = 0.0;
for(i = 0; i < symbol->rows; i++) {
preset_height += symbol->row_height[i];
if(symbol->row_height[i] == 0) {
large_bar_count++;
}
}
large_bar_height = (symbol->height - preset_height) / large_bar_count;
if (large_bar_count == 0) {
symbol->height = preset_height;
}
while(!(module_is_set(symbol, symbol->rows - 1, comp_offset))) {
comp_offset++;
}
xoffset = symbol->border_width + symbol->whitespace_width;
yoffset = symbol->border_width;
render->width = (symbol->width + xoffset + xoffset) * scaler;
render->height = (symbol->height + textheight + textoffset + yoffset + yoffset) * scaler;
default_text_posn = (symbol->height + textoffset + symbol->border_width) * scaler;
if(symbol->symbology != BARCODE_MAXICODE) {
/* everything else uses rectangles (or squares) */
/* Works from the bottom of the symbol up */
int addon_latch = 0;
for(r = 0; r < symbol->rows; r++) {
this_row = r;
if(symbol->row_height[this_row] == 0) {
row_height = large_bar_height;
} else {
row_height = symbol->row_height[this_row];
}
row_posn = 0;
for(i = 0; i < r; i++) {
if(symbol->row_height[i] == 0) {
row_posn += large_bar_height;
} else {
row_posn += symbol->row_height[i];
}
}
row_posn += yoffset;
i = 0;
if(module_is_set(symbol, this_row, 0)) {
latch = 1;
} else {
latch = 0;
}
do {
block_width = 0;
do {
block_width++;
} while (module_is_set(symbol, this_row, i + block_width) == module_is_set(symbol, this_row, i));
if((addon_latch == 0) && (r == (symbol->rows - 1)) && (i > main_width)) {
addon_text_posn = (row_posn + 8.0) * scaler;
addon_latch = 1;
}
if(latch == 1) {
/* a bar */
line = malloc(sizeof(struct zint_render_line));
line->next = NULL;
line->width = block_width * scaler;
line->x = (i + xoffset) * scaler;
if(addon_latch == 0) {
line->y = row_posn * scaler;
line->length = row_height * scaler;
} else {
line->y = (row_posn + 10.0) * scaler;
line->length = (row_height - 5.0) * scaler;
}
latch = 0;
if (last_line)
last_line->next = line;
else
render->lines = line; // first line
last_line = line;
} else {
/* a space */
latch = 1;
}
i += block_width;
} while (i < symbol->width);
}
}
/* That's done the actual data area, everything else is human-friendly */
/* Add the text */
xoffset -= comp_offset;
if (!hide_text) {
// caculate start xoffset to center text
xoffset = symbol->width / 2.0;
xoffset -= (strlen((char *) symbol->text) / 2) * 5.0;
for (p = symbol->text; *p != 0; p++) {
if (p != symbol->text && *p == '(') xoffset += 3.0;
bchar = malloc(sizeof(struct zint_render_char));
bchar->next = NULL;
bchar->x = (textpos + xoffset) * scaler;
bchar->y = default_text_posn;
bchar->fsize = 8.0 * scaler;
bchar->c = (char) *p;
if (last_bchar)
last_bchar->next = bchar;
else
render->chars = bchar; // First character
last_bchar = bchar;
// Poor mans kerning for next character
if (*p == '(') {
xoffset += 3.0;
} else if (*p == ')') {
xoffset += 3.0;
} else {
xoffset += 5.0;
}
}
}
return 1;
}